THE ORKS
Though
physically and structurally close to humans orks are psychologically and
genetically a whole different thing. They are fairly incompatible with human
thinking and orks should be played primarily in ‘all-ork’ campaigns.
Big tough greenskins.
The standard ork is a terrible fighting machine, engineered for destruction and
combat prowess.
Gretchin are a
smaller orkoid race subservient to the orks. They tend to pave the way for the
orks and perform menial tasks. Though not stupid their size (3 to 4 feet tall)
and their lack of strength allows them to get pushed around. They actually are
quite capable riggers and mekboy aids – arguable less stupid than the orks who
rule them.
Even the Gretchin
have someone to pick on. Snotlings are the lowest of low. They average two to
three feet in height are extremely feeble and stupid. Snotlings are frankly
only included here for comic campaigns (everyones a snotling!) or for NPC
purposes.