Winning in academic games should depend on knowledge of subject-matter and on problem solving skills (Edens, & Gredler, 1999).
Purposes of educational games:
1. To practice learned knowledge and skills. 2. To identify weaknesses. 3. To review material.
1. To practice learned knowledge and skills.
2. To identify weaknesses.
3. To review material.
Some related web pages:
@ Math Playground @ Learning Planet @ Math Games @ A+ Math