The
most important concern of any Task Force Saber officer is funding.
Officers begin with a stipend, and periodically their sponsoring government
will give them a fresh infusion of Global Credits as they prove themselves
and earn promotions. Governments do not waste funding on officers
who ruin too much equipment without completing missions. The commanders
of Task Force Saber have even less patience.
The basic stipend for a beginning officer is 20,000 credits. Every Monetary Award benefit purchased represents a promotion or commendation that earns an additional 5,000 credits funding for the officer. New recruits begin at the rank of Second Lieutenant. A character cannot be promoted to First Lieutenant without purchasing at least one Monetary Award benefit, and cannot reach Major without purchasing at least two; Colonel, the highest rank, requires the character to have purchased at least three.
In addition to purchasing his cybertech gear, an officer needs to use his funding to purchase weapons, ammunition, and repairs. Task Force Saber fields a squad of technicians to install and maintain cybertech gear, but each repair costs 100 credits (parts and labor). If a cyber-soldier can handle his own repairs, simply using Task Force Saber’s supplies and equipment costs 50 credits for each repair job.
Cybernetics
Other Equipment and Technology
The World in the Late 21st Century
Task Force Saber: The Organization