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Bellatrix, filia of Severinus, follower of Guernicus

By Simon Foston

Characteristics: Int +2, Per +2, Str +1, Sta +2, Pre +1, Com 0, Dex +1, Qik +1
Size: 0
Age: 24 (24)
Decrepitude: 0
Warping Score: 0 (0)
Confidence Score: 1 (3)
Virtues and Flaws: The Gift; Hermetic Maga; Major Magical Focus (Restriction); Hermetic Prestige, Improved Characteristics (x2), Life Boost, Piercing Gaze, Puissant Folk Ken, Skilled Parens, Strong-Willed; Enemies (Infernalist Magus), Hatred (Major, Minions of Satan), Restriction (Magic does not work on penitent sinners); Dutybound
Personality Traits: Paranoid +2, Relentless +3, Vengeful +3
Reputations: Quaesitor 3 (Hermetic Magi)

Weapon/Attack Init Atk Dfn Dam
Punch +1 +3 +3 +2
Dagger +1 +6 +4 +4

Soak: +2 (Stamina)
Fatigue Levels: OK, 0, -1, -3, -5, Unconscious
Wound Penalties: -1 (1-5), -3 (6-10), -5 (11-15), Incapacitated (16-20), Dead (21+)
Abilities: Artes Liberales 1 (Ritual Magic), Athletics 2 (Climbing), Awareness 2 (Hidden Danger), Brawl 2 (Daggers), Code of Hermes 1 (Wizards' March), Concentration 1 (Spell Concentration), English 5 (Hidden Meaning), Finesse 1 (Mentem), Folk Ken 2+2 (Liars), French 1 (Giving Orders), Intrigue 1 (Alliances), Latin 4 (Legal Terms), Leadership 1 (Intimidation), Infernal Lore 1 (Diabolic Cults), Magic Theory 3 (Investigating Enchantments), Parma Magica 1 (Mentem), Penetration 1 (Corpus), Swim 2 (Races), Survival 2 (Woodland)
Arts: Cr 5, In 7, Mu 6, Pe 1, Re 8, An 0, Aq 0, Au 0, Co 4, He 4, Ig 6, Im 0, Me 6, Te 4, Vi 3
Twilight Scars: None
Equipment: Wizard's Robes
Encumbrance: 0 (0)
Spells Known:

Description and Background:

Bellatrix would not say that she had a happy childhood. Her parents, simple farming folk, wanted a boy but scolded her constantly when she acted like one. She was free-spirited and willful, and she hardly cared if the people in the village accepted her or not. She hardly cared, that is, until they all died of plague and left her the only survivor. When a tall, robed stranger arrived he marvelled to find Bellatrix alive and immediately guessed that she had been somehow saved by the Gift of Magic. He was the magus Severinus, and he immediately took the girl as his apprentice. One of the first things Bellatrix learned under his tutelage was that her family and everyone she had known had been killed by an evil spell, and that Severinus was in pursuit of the outcast magus responsible for it. At that moment Bellatrix swore never to let such a thing happen again, not as long as she had breath in her body, blood in her veins, and magic in her soul. Perhaps as a result of her dedication, she became particularly adept at magic that stopped fugitives from escaping her clutches, either by putting obstacles in their way or by rendering them unable to move. Now Bellatrix is an aspirant Hoplite, an enforcer of Hermetic justice. Such things as truth, falsehood, innocence and guilt do not overly concern her. She does not judge. She punishes.

The horrific experience of Bellatrix's childhood has left a heavy mark upon her. She is neither friendly nor reassuring, and she has little interest in those who do not share her zeal, but she does feel strong kinship with anyone who has suffered great wrongs. When justice must be done she does not let anything stop her from seeing the task through to its completion, and she cannot deny that she derives a certain grim satisfaction from ensuring that evildoers get what they deserve.

Text copyright © Simon Foston 2005.

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