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The Thirty-Ninth Session (9/25/04) - continued
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of the church, whom they have apparently just killed downstairs.  They are able to determine which rooms belonged to the female Shagir, the half-breed, and the octuplets.  There is also a storage room with nothing of significance inside. 

On the third floor, the situation grows tense as Sebastian spies a creature hiding in the shadows on the far side of the staircase landing.  The reptilian creature proves to have a powerful gaze that seems to almost compel some members of the Company to freeze in place, but everyone is somehow able to shake off the magical effect and put a quick end to the creature.  The smell of rotten flesh and a pile of well-gnawed bones on the floor indicate that others were not quite so lucky. 

The Company also find Ishara Jagruti�s assistant, Vesto Kama, held captive on this floor.  He explains, in-between multiple thanks to the Company for rescuing him, that he and Ishara were kidnapped and brought here against their will.  He heard some of the kidnappers speaking of a �Dream Probe� and he believes that Ishara was taken there.  Although the harmless Vesto pleads with the Company to help him rescue Ishara, they decline his offer of assistance and explain that they do not need his help.  Jeremi and Cirend, in particular, seem particularly untrusting of Vesto, although they have both met him before.  Cirend seems to see conspiracy everywhere, while Jeremi appears to have just become more cynical since his unfortunate encounter downstairs with Vicar Falgun Charu. 

With no time to spare, the Company promise to return and free Vesto, but for now they leave him behind, despite his protestations. 

On the fourth floor of the tower, the Company find three rooms, two mostly empty, and one that appears to be the room of High Priest Heth.  Heth�s bedchamber contains a wooden sparring dummy that has seen quite a bit of practice as well as a whole wall of melee weapons and shields.  Upon the bed they find a book of fighting techniques.  Heth appears to have made friends with a very martial-oriented person. 

Finding nothing else on this floor, the Company continue upstairs to the top of the bell tower.  They are surprised to find, instead of the expected bell, two evil-looking arcane and mechanical devices.  One surrounds what appears to be an operating table fitted with heavy iron manacles.  There are fiendish-looking attachments hanging down from the device; they look as if they could be fitted to a person lying on the table. Sebastian can see a body strapped to the table.  Closer examination shows it to be Orongorg. 

The other device appears to be a large oven made of steel with a hinged door fitted over a rounded section.

As he crested the stairway while on reconnaissance, Sebastian saw High Priest Heth in conversation with an ugly, very hairy humanoid creature.  When the Company come all the way upstairs, however, the hairy beast is gone, seemingly invisible.  Heth, however, is still there. 

High Priest Heth is not what anyone would have expected.  Although he carries the title of Priest, Heth is armed and armored to the teeth, wielding both a longsword and a mace and adorned in full plate armor from an antique age.  He sneers and jests and the Company, and seems to take a particular dislike of Cirend, and to a lesser extend, Jeremi.  There is clearly a lot of history between Cirend and Heth, and they both seem eager to settle the score here in the bell tower.

Heth wades into combat, doing massive damage with his sword and mace.  Although many in the Company try to get close to surround him, Heth seems to have an unnatural ability to heal himself.  Sebastian remembers his unique tattoo, and calls upon its power to see invisible objects and creatures.  During the combat, he observes the faint outline of the hairy beast-man, using a wand to heal Heth.


Heth is an expert at combat, but oddly uses none of his divine priestly powers.  He prefers to rely upon the power of his sword arm and upon his sarcastic, cutting remarks to the Company.  He berates Jeremi for being a weak-minded fool, but saves most of his verbal
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