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| Manifestations of the Initium Occasus | |||||||||||||||
| Besides their access to more Aptitudes than Humans, the thing that really sets the Nephilim race apart from other inhabitants of the World are their Manifestations of the Initium Occasus; powers, features, taints, abilities and disfigurements bestowed upon them at the time of their birthing. It is exceptionally rare, but not altogether unheard of, for any Nephilim to be birthed without any Manifestations, and it is uncommon for a Nephilim to not have at least one Manifestation that can be plainly identified. There are two types of Manifestations, Kylars and Feadoses, named after the two individuals who were, according to legend, responsible for the creation of the Initium Occasus. Kylars are the beneficial, useful Manifestations, while on the flipside Feadoses are the negative, detrimental and often disfiguring Manifestations. While all Nephilim Manifest Kylars, they are also guaranteed to Manifest some Feadoses as well, even if they are not readily recognised. Birthing is not the only way to acquire Manifestations. The diabolical practice of Absorption, whether active or passive, is the means by which Nephilim acquire new Manifestations, although they remain dormant for some time before the Nephilim is actually granted access to their use. The Manifestations of the Initium Occasus are presented on separate pages for both Kylars and Feadoses, and are then presented in point-value order (as used for Character Creation and the subsequent purchase of Dormant Kylars with Experience). As with Aptitudes, this list is by no means at all exhaustive, and players are encouraged to think of their own (which must always be approved by the Storyteller) if none of those listed here seem suitable. Note for Feadoses that, unless otherwise specified in the Feados description or by the Storyteller, Social roll penalties do not apply to Intimidation rolls. |
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Kylars Feadoses |
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| Masquerade Society Home Initium Occasus Home | |||||||||||||||
| Introduction The World of the Nephilim Character Creation Powers of the Nephilim Rules Templates Merits and Flaws | |||||||||||||||
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