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Wizard


Force Archer


Wizard

Wizards are the ones who mastered the very “last form of force”. They manipulate force to compensate for their physical weakness.
Just like sword skills, magic spells are known to have originated in the Lost Age. However, according to theory, it was only during the Honorable Age when magic became a respected combat skill.

It is widely known that the First Generation of Seven Sages developed the present form of magic spells. If sword skills use force to maximize a person�s physical abilities and destructive power, magic skills use force within oneself to manipulate outer forces and create powerful energy.

In the early years of Nevareth, Wizards used a type of force controller called “Force Stick” a technology handed down from the Honorable age. But as Core Technology developed, they started using a more potent force controller called “Orb”.

Orb is one-handed, which means that Wizards can equip orb in both hands to double their power. It also enables them to cast multiple magic spells at the same time.

Wizards invest a lot of effort in intelligence in order to efficiently control force. Because of this, they don’t have good physical strength or agility. They prefer to wear light armor such as Martial Suit Set. They cannot wear metallic armor because metals obstruct the close contact needed with outer forces. Adept wizards are said to be able to simultaneously use multiple magic spells with ease, and inflict enormous damage just by using a simple spell.

Recommended Item

Armor : Martial Set
Weapon : Orb

Recommended Distribution of Abilities

Orb : STR 1, INT 9, DEX 2

Force Archer

Unlike Warriors, Bladers, and Wizards, the three remaining classes — Force Archer, Force Shielder, and Force Blader�did not originate from the Sage Tower.

They were independently established and developed for hundreds of years after the Nevareth Exodus by so called “Force Handlers”. However, as time passed by, the term �Force Handlers came to indicate all of the 6 Authentic Skills.

Force Archers were originally a wizard sub class. They realized the potential of long-range magic spells, and studied how to intensify these magic spells.

The founders of Force Archer skills were greatly intrigued by distance and speed rather than space and power. They established the intensive long-range force attack skills for Force Archers, and created “Crystal”, an advanced version of Wizard’s “Orb.” The Crystal ontrols the force more than intensifying it. Through it, the ”Astral Bow” was created which minimizes the risk of power decrease when using long-range force. The Astral Bow also improves force control and attack speed at the same time. Later, it served as a momentum for “Astral Weapon”, the embodied force.

Controlling Crystal requires litte of physical strength and agility. Due to their unique battle style, Force Archers do not move around much compared to other classes. They wear armor such as “Battle Suit Set” from the Pastur continent which possesses better defense than light clothes armor. Experienced Force Archers can do fast long-range force attack, and if they master in force control, they can deliver a fatal blow to an enemy at a far distance.

Recommended Item

Armor: Battle Set
Weapon: Crystal

Recommended Distribution of Abilities

Crystal: STR 2, INT 6, DEX 4



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