CABAL ONLINE
Game Play
As a typical MMORPG, gameplay in Cabal Online contains elements of both player versus player and player
versus environment, as well as player killing. PvE elements include grinding and quests which reward players
with items and experience points, as well asinstances for obtaining assorted treasure and "Alz", the in-game currency.
PvP elements include player-killing in special channels (with penalties for mass killing), arranged duels between two
players with no penalties for either side, the Mission War system, which divides players into two nations, Capella and
Procyon, as well as a Neutral faction, and has them wage war against each other in Tierra Gloriosa events, specific war
channels and all higher-level maps (which are war-enabled at all times), and lastly the Guild versus Guild system,
allowing arranged mini-wars between two guilds. Players can band together to form a party, with a maximum of six
characters. Bonus experience points are awarded to party members based on their contributions.
The game is divided into servers, or game worlds, each with its own unique name and set of further subdivisions -
channels. While players from different servers cannot interact with each other unless they transfer to the same server
using special premium items, they can switch freely through all available channels on one server, including Premium ones
if they have purchased a Premium package. Characters in different channels cannot, however, assist each other directly;
only characters in the same channel can interact. Chatting does bypass this restriction for chat modes such as private
messaging (whispering),guild chat, party chat or personal chat rooms. All servers in each localization have equal content,
apart from their player base and economy. However, different regional versions of Cabal Online may have different content,
in particular the Korean localization, which is always more up-to-date than the remainder. Each account allows for six
characters per server, but only one account is needed to access all servers.
Channels employ different mechanics depending on their purpose. Those labelled in green are novice-friendly
and have player-killing disabled (although war mechanics still apply, even in standard higher-level maps), in contrast
with white-coloured channels, which do not forbid it. The Trade channel is designed specifically for in-game item
purchases and sales, applying restrictions to normal gameplay, such as removing access to instance dungeons and practice
dummies, as well as removing all environmental enemies. Trading in this channel can be performed via channel-wide
broadcasting or personal market stalls in which items can be placed and priced for general access. Any channels tagged
as Premium can only be accessed by users who purchased a Premium package or equivalent from the Item Shop.
World
The world of Cabal Online is split into different zones, namely maps and dungeons. Starting players will only
be able to access three maps and one zone, the "Warp Gate", which provides walking access to all the three initial maps.
they progress into the game and gain character levels, they will be given access to new and increasingly difficult maps,
as well as instance dungeons. Each map has a different setting and weather; examples of these include deserts, forests,
snow and ice maps and even a futuristic cityscape or hellish inferno. Each map has its own unique set of non-playing
characters, such as quest characters and shops, as well as many monsters to fight and gain experience and treasure from.
Travelling from one map to another is done by either walking through the Warp Gate links or by using Premium GPS Warp to
instantly switch to a specific map. In assisting travel by foot, players may acquire special vessels, namely Astral Boards
and Bikes, which provide greater speed, or use the special movement-enhancing skills "Dash" and "Blink", the latter
exclusive to the Wizard class.