| This section is dedicated entirely to mapping for Protosphere. Since mapping for Protosphere is essentially mapping for Quake2, you will need these two tools: Qoole v2.50 and Qped. {I took the liberty of finding download sites for you, enjoy) |
| New comers here. If you haven't mapped at all, please go here first. |
| For seasoned Quake2 mappers ONLY. Personell must be experienced with Qoole and Qped, as well as pak manipulation and texture manipulation. here, we will cover entities, such as player starts, lights, and doors. |
| -=GETTING SET UP=- First of all, you will need to get a copy of Qoole v2.50, Qped, and Quake2 to map for PtS. Once you have these, load up Qoole and choose Quake2/baseq2 as the base directory when Qoole asks you to. Congratulations Qoole is now set up to map, problem is its set up to map fro Quake2, so its using the QUake2 textures. To move on, close Qoole and load up Qped. Once in, go to EDIT then NEW DIRECTORY An untitled folder shows up, rename this by clicking on EDIT RENAME Name this folder to TEXTURES Now go to OBJECT IMPORT FROM DIRECTORY.... A browse windows comes up, and select Pts/base/textures (your pts folder name may differ depending on you) Now we wait... and wait.. So, after all the PtS textures are uploaded into this PAK file we are creating, save the file FILE SAVE Make sure you are at the Quake2/baseq2 directory, and save this pak file as PTS.PAK After it saves, exit and load Qoole back up. From here, we hit ALT + W (the textures manager), and click on REMOVE ALL. Now all those kinky Quake2 textures are gone.....so what about our PtS textures? After its done removing the old textures, stay in the textures manager and click ADD PAK Now, choose Quake2/baseq2/pts.pak Make sure you highlight pts.pak and then hit OK. Now all those beautiful PtS textures are added to your map editor. One more thing, since Protosphere is based off Quake2 Capture the Flag mod as well as regualar Quake2, the CTF entities also apply to PtS. So, you have to exit the texture manager and click on OPTIONS ENTITY SET here, you can choose entity sets for various Q2 mods, choose QUAKE II CTF Once clicked, the window disappears and now you are ready to rock. So now what? Well, if you are seasoned in the mapping of games such as Quake2, Half-Life, Unreal, etc, sign up as a pro. However, if you are new to the mapping scene, then sign up as new. These two rooms are here keep track of the mapping community and ensure safe mapping. |
| More Tutorials |
| nets and ladders |