165. Deck of Armor (Valon Begins! Enigmatic Dark Deck)
Active Guard: Monster/Armor/EARTH/Machine/4/0/1000; If your opponent declares an attack on one of your Armor monsters, you may chage the attack target to another of your Armor monsters. Only 1 Armor monster may attack per turn. Negate all damage dealt to your life points by the effect of Spell or Monster effects.
Adamantine Sword Revival: Spell/Quick-play; When a Dragon-Type monster is Special Summoned from the Graveyard to your side on the field, offer the monster to Special Summon 1 "Diamond-Head Dragon" from your hand or deck.
Armored Gravitation: Spell; This card can only be activated when "Psychic Armor Head" is face-up on your side of the field. Special Summon up to four Level 4 or lower Armor monsters from your deck to the field. Your deck is then shuffled.
Big Bang Blow: Monster/Armor/EARTH/Machine/3/0/0; If your opponent declares an attack on one of your Armor monsters, you may change the attack target to another of your Armor monsters. Only 1 Armor monster may attack per turn. When this card attacks, you may choose to destroy all monsters on the field and inflict direct damage to both players life points equal to the combined attack of all destroyed monsters.
Diamond-Head Dragon: Monster/Effect/LIGHT/Dragon/8/?/2000; This monster can only be Special Summoned by the effect of "Adamantine Sword Revival". This card's original ATK is equal to the ATK of the monster offered to Special Summon this card + 1000.
Double Cloth Armor: Monster/Armor/EARTH/Machine/6/0/0; If your opponent declares an attack on one of your Armor monsters, you may change the attack target to another of your Armor monsters. Only 1 Armor monster may attack per turn. When your opponent attacks this card in face-up ATK position, destroy this card and the attacking monster immediately without damage calculation, and inflict direct damage to your opponent's life points equal to 1/2 the ATK of the monster that attacked this card.
Magnet Armor: Trap; Special Summon 1 Armor monster from your Graveyard. It is destroyed during the End Phase of the turn this card is activated.
Over Boost: Monster/Armor/EARTH/Machine/4/0/500; If your opponent declares an attack on one of your Armor monster, you may change the attack target to another of your Armor monsters. Only 1 Armor monster may attack per turn.
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