Medical School can be fun, believe it or not

  Year 3 marked the start of clinical years - Elementary Clinics, Medicine, Surgery - essential foundations which I've long forgotten. You don't realise how green a newbie you were then until years later, and you look back with embarrasment and shame - "Did I REALLY do that?". I guess we're all learning. Still.
  The more I study, the more I realise how little I know, and how much more there is to learn. Too bad I'm too lazy to care. (I hope my consultant isn't reading this).
  Anyway, these pictures are from the community health project under COFM, a study of near-work and myopia in kindergarden children. We won some cash prize for it, and yes, we published, but that's another story for another time.
Community Health Project (COFM) The gang who terrorized Nanyang Kindergarden



Peter organised this, ain't he a great guy? How the prize money was squandered *wink*



Aardwolf
  Sometime during late year 2, I picked up the habit of MUDding. Or should I say addiction. It was to occupy me for a good 2 years of my life, 4-8 hours a day, everyday. 2500+ hours online, and innumerable hours offline. In fact, the roots of this website lay in the roots of the one I created for the MUD.
  I don't think anyone else suspected the extent of the madness, and perhaps I didn't either. I don't know the reason for the possession, surely it wasn't the game per se (it was text based), or the concept (kill, increase level, kill, increase level, kill, increase level). The closest I can get to is that it was the community, people who created their own persona and lived their dreams online, whom you never saw in real life, whom you never needed to meet in real life. It simply let you form relationships and interact in a controlled, organized way, never needing to go beyond what you were comfortable with, knowing that there would be no real life repercussions. A balance between the stability and predictability of computers and the ingenuity and freshness of humans.
  At least, that's what I'm guessing. I don't think I'll ever understand how it happened, but I do know that that mystical formula still holds that attraction for me.
  Footnote: MUD stands for "Multi-User Dungeon", a online chatroom-like place, except that there is an background environment (the "Dungeon"). This Dungeon is programmed to be anything - ancient Rome, modern Singapore, Smurf Village, where there are rooms, monsters and objects. Users wander about these places, interacting with the environment and other users. The only way to really know what it's about is to actually play one, but that just might be bad for your mental health.



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