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Episodes
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1.01: Bring It On The characters discover someone is searching for a powerful demon-binding artifact. They stand off against an undead army.
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1.02: The Hammer Song A stranger appears in the village. Handur crafts a powerful hammer. The group escort a Guild wagon train to a trading post higher in the mountains.
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1.03: Darkest Depths The group travel deep into the mine in search of a lost boy. Kigero discovers what Jebu has become.
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1.04: Best Laid Plans A Mnemon legion arrives in the town. Chem warns the group that they must stop an assassination attempt - on the general - who murdered Handur's wife and daughter.
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1.05: Broken Earth I The group is sent to assist villages affected by a recent earthquake. The barbarian tribes have joined forces and are preventing anyone from crossing their land.
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1.06: Broken Earth II Something strange is lurking in the village inn. More villages are found deserted. Handur, Jebu and Dianh confront some unfinished business from their previous lives.
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1.07: Wyld Fire The fun of a visiting circus is interrupted by the arrivial of the White Lotus Companions - the circle c'Tolan used to belong to.
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1.08: Father's Footsteps Convinced he's found one of his father's throwing knives, Jebu drags the group high in the mountains in search of a forgotten ruin.
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1.09: A Safe Place The group begin rebuilding the city, and find some strange new allies.
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1.10: Remembering Tomorrow As the group arrive at Gethamane, Handur and c'Tolan plan for the future while Jebu and Dianh deal with their past
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1.10: Iron and Jade Handur takes the group to Whitewall in his quest to repair the warstrider
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1.11: Pirates of the North As the group finally head home from Whitewall, they encounter a strange man.
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