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Episodes

1.01: Bring It On
The characters discover someone is searching for a powerful demon-binding artifact. They stand off against an undead army.

1.02: The Hammer Song
A stranger appears in the village. Handur crafts a powerful hammer. The group escort a Guild wagon train to a trading post higher in the mountains.

1.03: Darkest Depths
The group travel deep into the mine in search of a lost boy. Kigero discovers what Jebu has become.

1.04: Best Laid Plans
A Mnemon legion arrives in the town. Chem warns the group that they must stop an assassination attempt - on the general - who murdered Handur's wife and daughter.

1.05: Broken Earth I
The group is sent to assist villages affected by a recent earthquake. The barbarian tribes have joined forces and are preventing anyone from crossing their land.

1.06: Broken Earth II
Something strange is lurking in the village inn. More villages are found deserted. Handur, Jebu and Dianh confront some unfinished business from their previous lives.

1.07: Wyld Fire
The fun of a visiting circus is interrupted by the arrivial of the White Lotus Companions - the circle c'Tolan used to belong to.

1.08: Father's Footsteps
Convinced he's found one of his father's throwing knives, Jebu drags the group high in the mountains in search of a forgotten ruin.

1.09: A Safe Place
The group begin rebuilding the city, and find some strange new allies.

1.10: Remembering Tomorrow
As the group arrive at Gethamane, Handur and c'Tolan plan for the future while Jebu and Dianh deal with their past

1.10: Iron and Jade
Handur takes the group to Whitewall in his quest to repair the warstrider

1.11: Pirates of the North
As the group finally head home from Whitewall, they encounter a strange man.

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