how to 3D - "Lion Dancers"

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Modelling Page 1 - head parts

 

1. The completed lion head model. The following images show the different parts needed to make the head.

 

2. The various parts that make up the eye. Mostly toruses and cylinders and a sphere.

 

3. An exploded view of the head showing the different parts.

 

4. How the "fur" was made. An opacity map was applied to a polygonal mesh. This mesh was then path deformed (world space modifier) to a spline. The spline outlines the edge of the head that needed fur.

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