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Webmasters Co-Webmaster AJ Co-Webmaster Ice Assistant Arch Angel Battle Writer A.J. Affiliates Gundam Flames: The Faction Wars
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A Gundam RPG
Rules Introduction Welcome to our RPG. We hope you like it. This is an email based RPG and all emails must be sent to A.J. or IceBlade The RPG is set before the making of the five gundams (Operation Meteor). The exact year is AC 176. Thus you must build your own mobile suit and face the harsh realities of war. But before you join you must agree to these 5 rules. 1. We don't mind a bit of mild cursing but absolutely no racism. 2. To keep your mobile suit active you must role play at least once a month or inform us if you can't do so. 3. Our decision is final so don't complain 4. Anyone with more than 1 pilot will be banished from the game 5. The most important rule is HAVE FUN!!!!!! Members The limit on members will be 70 members. So please join!! If we get more applicants than that then tough. Updating and Emailing We will definitely update on Thursday and if we have time we will update as often as possible. All email's must have a relevant subject such as Buy, Join, Battle, Travel etc If you wanted to travel here is a typical example of an email... Subject: Travel Suit Name: Pilot Name: Destination: Battling The first thing you need to know about battling is that you must be in the same place as the person you want to fight. Its no use trying to fight someone on the L1 colony from Earth. If you come from behind you can ambush them and have a big chance of defeating them. But if the person your battling has the zero system the chances are narrowed down a bit. If your battling allot of things are taken into account like battle points, the weapons and the suit you've got. You cannot battle whilst damaged. You can battle people if they are in an enemy base but you cannot pretend to attack someone in an enemy base and then attack that base from inside. Battle Points Battle points are the points which determine how well you do in a battle and also determine which weapons you can handle. The amounts of battle points (BP) which you can acquire, differ in the way that you battle. The following is a list of which type of battle gets you the most experience and which type of battle gets you the least:- 1. Free For All (FFA 30-50) 2. Being blacked out and winning (20-30 when a team of 2 or more attacks you) 3. Being ambushed and winning (15-20) 4. Winning a duel (10-15) 5. Ambushing and winning (7-10) 6. Blacking out someone and winning (5-8) 7. Losing any battle (Depends On Damage Taken And Dealt) Upgrading Each weapon has its own amount of B.P which is needed before you can buy it. For example the buster rifle requires 75 BP but the twin buster rifle requires 125 B.P. To upgrade you just email me with the subject buy and state your gundam name, pilot name and what you would like to buy. Your Status will be updated as soon as possible. On this RPG the above is classed as upgrading. You can also upgrade in another fashion on this RPG. This other upgrade requires you having to get 150 BP. This upgrage lets you take three weapons of your old gundam and build a completely new gundam with 12,250,000. You have to have a chassis, an operating system, some boosters and a type of metal armour. You can then buy different weapons if you please and put your three earlier chosen weapons on the gundam as well. This is the ultimate upgrade. Traveling To Travel just email me stating your gundam name, Pilot name and which grid position you would like to travel to. To see grid positions go to the map link. Remember to travel where there is other people otherwise you cant fight. Organizations and money There are five main organizations which are: ESUA (Earth Sphere Unified Alliance) Start with 350,000. 350,000 a week but repairs cost 25,000 at any ESUA OZ (Organization of Zodiac) Start with 300,000. 300,000 a week but free repairs at LV Base Kamikaze Rouges Start with 300,000. 100,000 a week but free repairs at Mass Distruction's Base 666 inc. = Start with 300,000. 300,000 a week and free repairs at Camaro Cluster. Colonies = Start with 250,000. 250,000 a week and free repairs at any colony The Rogues = Start with 400,000. No pay but 75,000 for winning a battle. The average cost of repairs at an enemy base is 35,000 As you can see each organization has its advantages and its disadvantages Can everyone please note that you can only stay in your base for 1 week at a time before you get booted out for a week. Teams You can form little teams inside the organizations. These teams must consist of at least 3 people. When you are in a team, half of your weekly salary will go to your teams funds. When you make a team you can buy a base and break off from your organization. When you do this, the chances of your former organization declaring war on you becomes very high. Eventually if I think your new team that has broken away from an organization is doing well I will turn them into a organization with their own pay plan and base of operations.
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