The Sentinels of Achaea

Skill Information.

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Metamorphosis

Metamorphosis is the ability to bond with the spirits of various animals, ranging from the mundane to the fantastic. To begin the process, MORPH (animal). Once you have successfully metamorphosized, you will find it is a strain on you to stay bonded. If you stay in a form for too long, you'll fall out of it and be unable to morph again for a couple minutes. HUMAN will bring you out of the form at your command.


Concoctions

Concoctions is the art of combining knowledge of various plants and other ingredients with a bit of earth magic. The result is a series of concoctions with various purposes, ranging from healing, to levitation, to protection against certain types of damage.

Before you can make any concoctions, you must go out and harvest the ingredients or, in a few cases, collect or purchase them. HARVEST (plant) will allow you to harvest a particular plant. You will find that there are two types of plants. The first are wildflowers and herbs. These will die when you pick them, though there may be many in a room. The second type are perennials. They never die from being picked, but they can only have a certain amount harvested from them each year. Initially, you will only be able to make elixirs. To make an elixir, you will first have to obtain an oaken pot. Then, you will collect the proper ingredients for what you are trying to concoct, and INPOT (ingredient) TO POT for each ingredient. You may concoct up to five batches of an elixir at once. Simply multiply the number of each ingredient by the number of batches you want. Once you have all the ingredients in the oaken pot, put it on the ground and BOIL POT FOR (elixir/salve). After a couple minutes, the mixture will stop boiling and you will either have a useless mess or an elixir. If it is a useless mess, you will want to EMPTY POT before putting anything else in it. Probing your pot will give you this information. If you were successful, you may FILL (vial) FROM POT. There are three factors that determine whether or not you are successful at your concoction. First is the freshness of the ingredients. If you use them within an hour of harvesting them, you will have the best chance. After that, your chance is reduced, and after 3/4 of an Achaean day, the ingredients, if they come from a plant, will disintegrate. Non-organic ingredients are useful forever and their effectiveness does not decrease with time. The second factor is your skill level, and the third is the particular concoction you are trying to make.


Woodlore

Woodlore is a skill composed of four types of abilities:

  • Setting traps
  • Summoning animal guardians
  • Weapon abilities
  • Survival abilities

TRAPS

  • Each trap is constructed of commodities. When laying a trap, you must have the required commodities (listed in the AB HELP files) in your inventory.
  • Traps get laid in directions. The general syntax is LAY .
  • Traps are set off _only_ by those on your enemies list. They will be set off when someone either enters or leaves the room by the direction you specified.
  • Some traps will stop movement when sprung. For instance, if you are leaving a room with a snare trap in it set to the direction you are leaving, you will set off the snare before you leave the room, and it will prevent you from moving.

ANIMAL GUARDIANS

  • The animals you summon may be ordered about with the commands in HELP MOBILES.
  • If you leave Achaea and do not come back quickly, they will disappear back into the forest.
  • You may call your summoned animals to you with CALL ANIMALS.

WEAPON ABILITIES

When you gain the skill of woodlore, you are given the axe proficiency and given the choice between the spear and trident proficiency. Spear and trident are exactly the same for the purposes of Woodlore, so choose whichever you prefer. CHOOSE SPEAR or CHOOSE TRIDENT. The choice is irreversible.

SURVIVAL ABILITIES

These abilities assist you in surviving out on your own.


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Metamorphosis - Concoctions - Woodlore



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