Chapter 4 Haunted Woods:  Monsters & Bosses

* In the order of my first encounters of the monsters &  hitpoints. The bosses are in Yellow.

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Near Shadow Gulch
 
enemy normal evil insane
sludge kau 205 307 410
Abilities:
  • Slowing Strike (5% slow)
mutant usul 205 307 410
Abilities:
  • Quick Feet (28% Haste)
cursed ixi 210 315 420
Abilities:
  • Astral Maelstrom (64 grp dmg)
 

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Castle of Von Roo
 
enemy normal evil insane
venomous vine 210 315 420
Abilities:
  • Shockwave
pool of pond scum 215 322 430
Abilities:
  • Narcosis (47% slow)
 
Castle of Von Roo (Basement)
 
Meuka 1000 1250 1500
Abilities:
  • Infestation (44 grp dmg)
  • Petrification (62% slow)
  • Rampant Acceleration (38% haste)

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Before Stenchful Swamp
 
enemy normal evil insane
goo fiend 220 330 440
Abilities:
  • Restore (100hp Heal)

 

Cave of Dark Things
 
mucus beast 225 337 450
Abilities:
  • Dazzle (Mesmerise)

Resists Velm's Mesmerization

wretched spyder 225 337 450
Abilities:

no abilities but gives high dmg up to 77

 
Cave of Dark Things
 
Spider Grundo 1200 1500 1800
Abilities:
  • Celestial Hammer
        (45dmg, 3s stun)
  • Renew (150hp heal)
  • Wall of Chaos
        (Damage Shield 22dmg)

Immune to Rohane's Stunning Strike

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Haunted Woods (out of cave)
 
enemy normal evil insane
cloud of  fleas 230 345 460
Abilities: -
 

 

Happy Fun Non-Haunted House
 
enemy normal evil insane
lupe specter 230 345 460
Abilities:
  • Critical Hit
treasure hunter 235 352 470
Abilities: -
haunted butler 235 352 470
Abilities: -
 

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Balthazar's Grove
 
enemy normal evil insane
fire faerie 600 750 900
Abilities:
  • Anarchic Wind (56hp grp dmg)
  • Obliterate (100hp dmg)
dark faerie 750 937 1125
Abilities:
  • Rampant Acceleration (38% haste)
  • Petrification (62% slow)
  • Spellbind (Mesmerize)
water faerie 900 1125 1350
Abilities:
  • Renew (150hp heal)
  • Vivification (78hp grp Heal)

Immune to Rohane's Stunning Strike

earth faerie 1250 1562 1875
Abilities:
  • Critical Hit
  • Stunning Strike

Immune to Velm's Mesmerization

 

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To Hubrid Nox's Fortress
 
enemy normal evil insane
Nox Guardian 240 360 480
Abilities:
  • Wall of Chaos (22 dmg)
 

 

Hubrid Nox's Fortress
 
enemy normal evil insane
haunted guardian 235 352 470
Abilities: -
Heart of Nox 240 360 480
Abilities:
  • Combat focus
Eye of Nox 245 367 490
Abilities:
  • Protection of Infinity (grp shield +30)
Hand of Nox 245 367 490
Abilities:
  • Obliterate (100hp dmg)
 
Hubrid Nox's Fortress (Level 9)
 
Hubrid Nox 1500 1875 2250
Abilities:
  • Critical Hit
  • Petrification (62% slow)
  • Rampant Acceleration
        (38% haste)
  • Renew (150hp heal)
  • Slowing Strike (5% slow)

immune to mesmerization & Celestial Hammer

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Goo Bog
 
enemy normal evil insane
sentient fungus 250 375 500
Abilities:
  • Petrification (62% slow)
slime behemoth 250 375 500
Abilities:
  • Rampant Acceleration (38% haste)
malevolent fungus 255 382 510
Abilities:
  • Slowing Strike (5% slow)
  • Petrification (62% slow)
slime titan 255 382 510
Abilities:
  • Rampant Acceleration (38% haste)
 
Goo Bog
 
The Esophagor 2000 2500 3000
Abilities:
  • Rampant Acceleration
        (38% haste)
  • Stunning strike

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stats: Chapter 4 - 21 monsters, 5 bosses

Created: 2nd May 2004, Last Updated: 30th January 2005

 

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