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Bane's Bane

 
 

 ... which was good.

We frantically searched the room ... there had to be another way out. We found a few items of interest in our search and ...

A TRAP DOOR!

Excellent! Although I think Ariana should have seen that before now...

We opened the door and threw a "enlightened" coin down to make sure that there was nothing waiting for us (like big ants with halberds for instance).

The coast was clear, so down we went, closing the door behind us. In short order we found ourselves in familiar surrounds under the temple and were able to find our way back to the stable side of the building.

Wanting really to only get out of the place, we bypassed a group of bad guys that we heard behind a door and headed straight (though quietly) to the stable ... only to find more bad guys.

We were on them pretty fast and they didn't have much time to defend themselves. They were dead and dying before the entire group was in the stable.

We were out of spells and some of us very recently had been on fire so once we were out the door we ran through the night like a fox in the hunt. There were guards on the roof ... skeletons I think, but we were well away before they could take any action.

We ran to our horses, mounted, and got out of there as fast as the horses could take us. I'm told that Whiff actually fell off his horse, but I was too far ahead already to have seen it. He was okay though ... when he and finally Mar caught up again.

We ran the horses hard and just before mid-day arrived with frothing mounts at Newkeep's bridge ... which was up.

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