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Gameplay: |
10 |
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Graphics: |
9 |
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Presentation: |
8 |
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Sound: |
9 |
| Fun
Factor: |
9 |
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Overall: |
9.0 |
Before I do the breakdown, let me just give you one opinion......
the game is good.
Honestly, it's typical Madden. I like some of the
new features, but there are also some things I'm not too crazy
about.
It's kind of long, so happy reading =)
Gameplay:
Gameplay is very good. I mean, Madden's Madden, right? I
must say that playing all of that ESPN has completely screwed me up
with the buttons b/c I'm so used to their configuration. And, call
me crazy, but I couldn't find anyplace to change the button layout
in this year's Madden. If that's the case, then I find that rather
odd that they would remove it as a feature.
I played my game on Pro.... and just like last year's Pro.... it's
too easy. Tonight I'll play All-Pro to see if the defense is better.
For the sake of comparing apples to apples, this year's Pro is
tougher then last year's Pro, but ESPN's default difficulty is
definitely harder then Madden's. Last year in Madden I could run
corner routes at will when I was in a 3rd and long. This year it
worked twice... then the computer was on to me and knocked every
single one down. I started the game 3-3 with Drew.... by the end of
the half I was 3-12 with one INT. That'll teach me to keep running
similar patterns. Once I mixed up the passing game to include
slants, outs, ins, and some posts, the passing game opened up. I
know that 300 yards is kind of doe on your first game.... but I
still feel it's fairly realistic b/c you had to constantly adjust
your plays. I ran plays this year I didn't even know I had in my
playbook.... but I like that b/c it adds more depth to the game. As
mentioned, I'll go up to All-Pro and I'm sure the game will be a lot
more realistic. I know that most of the changes in the AI really
don't kick in until All-Madden, however, I'd go out on a limb and
say that the changes are on every level, just not to the same degree
as if playing All-Madden.
I agree that the gameplay initially wasn't as tight, however, once I
stopped button mashing (need to remember that X changes your player
in Madden) the controls were right where we left off last year. One
thing that I love is the addition of the Hit Stick. If you time it
right you can flat out level someone. And I mean level... animation
never seen in a football game until now. I overused the hit stick
and most of the time I missed my guy, but I was dying to see what a
hit was like and I accomplished it on a kickoff. Lawyer Malloy came
flying down and the returner only took about 2 steps (I kicked it
higher then usual). I pushed down on the right analog (Hit Stick)
and the hit made me cringe and yell so loud I awoke the wife. It was
that good. I was able to do one other Hit Stick during the game on a
swing pass. This time I hit down/right (diagonal) b/c of my angle
and I leveled Martin. Flat out leveled him. It was some good stuff.
I left the couch feeling satisfied after those hits.
The defensive hot routes are very cool as well. There were times I
was in a quarter when he had 3 WRs, and I'd take control of one of
my corners (on the weak side), hit the right analog down before the
snap (which hot routes him into a blitz) and blitz him. Pretty cool
and easy to do. I know that ESPN has adjustments as well, but for
some reason the ones on Madden seemed easier to execute and also
seemed to have more affect on actual game play.
One thing they did add which is cool is called "Man Lock" (or
something like that). Basically what it does is that it stops your
corner (or whoever) from following his man when he is set into
motion and you're playing man defense. Instead of the corner
following the WR across the field he stays put and the defense
automatically adjusts to the new formation. It's cool b/c it give
the appearance the D is in Zone.
Couple of other things I noticed......
a) It is harder to rush the QB. In a way it's probably more
realistic then ESPN. I used Schobel almost all game, and on many
occasions I'd swim or rip past the tackle only to have the guard (if
he was not engaged) step back and pick me up. Very cool.
b) Replays are not that good. This is one of the biggest gameplay
type of gripes I have. It seems that they did away with the full
screen replays and went to the replays during your play calling. Now,
they did this last year too, but they would mix it up. For example,
last year if you scored a TD you'd get a full screen replay... then
when you went to your play calling screen you'd see the aftermath
(players walking to the bench, QB patting the WR on the back, etc).
This year almost all of the replays are in the play calling screen.
Not only does that make it tough to see, but a lot of the times to
see the replay you'll have to let the play clock run pretty far down
since the don't always start it right away. Another strange thing is
that a lot of the replays look like the camera is off... not quite
on the action. Since this is a game and this is all programming (no
real cameramen), I found that odd.
The last thing I'll touch on is the additional features on the
Collector's Edition. Very much worth the extra $10. The retro
Madden's are awesome. It's the old Madden with all the new rosters.
Very cool and a lot of fun. I played the Bills vs. the Giants in the
original Madden and had a blast. I only played a quarter, but I had
a lot of fun. It seems the game is more enjoyable without the boring
play by play. The good ole Maddenisms hold it together enough for
me. Hearing Madden say "Boom, he's on his back" brought back
memories and made me laugh my ass off. Between that and the little
pop-up window with the fans cheering or booing and I was back in
1991.
Graphics:
Graphics are very good. I don't think the visuals are quite up to
ESPN's however, the combination of the graphics and the movements
make for a very realistic looking game. I played my first game in
the snow (random weather, so it just happened) and the snow actually
followed the direction of the wind as it fell. It was a light snow,
so there was a light coating on the field, but enough to slip. What
was also very cool is the players would leave footprints and slide
marks as the plays went on.... just like you'd get in real life when
there's a dusting on turf. I was very impressed with this.
A few things I did not like...... replays seemed to get sluggish at
times. It may be b/c I was button mashing, but a few times they got
jumpy. The other thing that got me was the cut scenes. There weren't
many of them. You know how ESPN has a lot going on the sideline? I
didn't see any of that. The one cut scene they kept showing over and
over was the head coach talking to two players on the bench. They
showed that same cut scene 3 times for me, and twice for the Jets.
The players changed, but same cut scene. Very odd and got annoying
after awhile.
One other note about graphics... the collision detection seems to be
off on replays and cut scenes. It does not affect gameplay one
bit... but, for example, I was in the game screen, and one of the
Jets D-lineman was complaining about being held. I thought, cool, I
have 28 sec. left on the play clock.. let me watch this. He's
pleading his case and the ref is shaking his head no... then all of
a sudden two guys walk by to get to the huddle... one goes through
the ref and the other through half of the lineman. Again, not a huge
deal but it happened several times, and we should be beyond that.
One other thing I can't figure out is if they took the playmaker out
on Defense where you could call run or pass. I'd hit the analog
right after the snap to call run or pass, but each time it would
send my defender diving and it would say Hit Stick on the screen. So
I found that odd as well.
I also found kicking to be a be tougher b/c the kick meter looks
almost flat on the screen. It's at a weird angle and takes some
getting used too, but in reality it's better then ESPNs since they
make kicking waaaay too easy.
Lastly, I found that play calling was tougher then in ESPN. The way
you do it is the same, however, the plays are a lot smaller, thus,
tougher to read. Several times I picked a running play only to zoom
out at the LOS to see which hole I was actually supposed to go
through since I couldn't really tell in the play.
Tackling: Well, as I touched on earlier, the tackling has been
stepped up, especially with the cool hit stick. Not as many gang
tackles as in ESPN, but several times I'd have a guy wrapped around
the ball carrier's legs and one of my LBs would pop him up high.
Pretty cool. There's also some nice new tackle animations which
keeps the game looking very realistic.
Another cool thing is that the imaginary wall on the sidelines
seemed to have disappeared. I'm not sure how far you can go, but I
popped someone who was running up the sideline and threw him out of
bounds. He landed only a few feet from the players on the bench...
so he was pretty far in there. I'm wondering if your timing is right
if you could hit someone into the bench. That would be cool =).
One thing that has always annoyed me about Madden are the "chain
gang" on the sideline. You know, the guys who carry the first down
markers. They don't annoy me so much, but the fact that they get
knocked over if you're within 5 ft of them is annoying. I fell
behind the guy by about 3 yards. As I'm getting up he's running to
mark the ball... he grazes my shoe, and wobbles and falls down
backwards (while he was running forwards). It's little insignificant
thing, but again, we should be beyond stuff like this.
Presentation:
Presentation both sucks and is good. Here's the break down:
Good: I like a lot of the overlays they use. Very simple, but
full of info. They have also added a drive summary that pops down
under the clock and shows the number of plays, yards, and TOP for
that drive. Nice and subtle, but a very cool feature. They also will
put a play summary that pops down from under the clock.. so if you
just had a 17 yard first down pass, it would say 17 yrd. pass to
Moulds, etc. Pretty cool.
I know I ripped the replays above, but once in a while you'll get a
cool one. For example, Cherbet caught a TD that I was mad about b/c
I should have had a CB deep to knock him out before he scored. So
they showed a full screen replay, and they showed Pennington
throwing it, then Cherbet catching it, running, and scoring. No
biggie, but then they started talking about a block and I couldn't
figure out what they were talking about since he was all alone when
he was running. Right after they showed Wayne scoring it cut and
again showed him making the catch, but then the camera "moved" to
another WR and showed him leveling one of my CBs. It was the CB I
was using and I would have had the angle with had I not been
leveled. That explained why he was so wide open. Granted my
defensive call wasn't the best, but I would have held him to a 20
yard gain had I not been leveled... but b/c of the block it was a 43
yd. TD, so that was pretty cool.
What's also cool is at the end of the game (when you click quit
game) the load screen shows the game stats similar to SportsCenter.
Has the line score, offensive stats, standout players, and player of
the game. That was pretty neat too.
Bad: As mentioned above, some of the replays get "sticky", so
that kind of takes away from it. They also didn't really add
anything new other then the current drive summary and some new
graphic overlays. I won't get into it here, but the commentary is
horrible. You can see below for that.
I'm not sure if this is bad... but I didn't find it good, so I'll
put it here. Once of the things the players do after they celebrate
a TD is dunk the football over the goal posts. My first TD was to
Reed, and he did it and I was like, cool. Then Henry scored, and he
did it only he's too short, so it was a lay-up that bounced off of
the crossbar. Then one of the Jets players did it. So this went from
a kind of cool, different type of video game celebration to a played
out thing by the third quarter.
Lastly, I know it's not relevant to gameplay, but I have to mention
it. The cheerleaders are scary. They're all average height, skinny,
and have big boobs, which is normally good... but said boobs are
shaped like rockets. I skipped them every time for fear they'd skew
my view of women... and more importantly, cheerleaders. Just ugly
weird shaped boobs. Like a Nip/Tuck episode gone horribly wrong.
They move very well, but it's just not right to look at.
Sound:
Sound hasn't changed much in this game either. The crowd seems to
get more into it on big plays, but that's really it. The commentary
is horrible. I love the Madden series, but I wish there was a way to
do it without Madden (and Michaels for that matter). They're both
pretty terrible. It's just very dry, no emotion, and I only played
one game but heard a few things mentioned more then once. I know
that was probably a fluke, but still, kind of disappointing. I'll
tell you this... I'll take the random trying to be funny ESPN guys
over these guys any day. While they (ESPN guys) may say some stupid
things... at least you'll chuckle once in a while. This game is just
boring to listen to. I don't know... if the game itself wasn't good
the commentary alone would wreck this title.
All of the other sounds are excellent. They play a lot of stadium
music which, like years past, is all from real artists. The hits are
very realistic sounding and the on-field chatter is good too. I wish
they did more sideline chatter like in ESPN (example, showing the
coaches talking into the headset, etc.), but that's a little thing.
One other cool thing worth noting.... when you're viewing a reply
yourself (meaning you went into the replay) you could hear the wind
on the "microphone" as you're watching it. Cool little touch.
Pumping up the crowd doesn't seem to have the same effect in past
years, but it could be b/c at the time I tried to do it was later in
the game and I was up by a few, so they weren't as excited. I'll try
it earlier in the game on a third down and see what happens.
Overall:
Honestly, I'm torn. I like the game, I really do... but it didn't
have that wow factor that ESPN had. I know that gameplay is most
important, but this game is only a little bit ahead of ESPN in that
department, and combined with the wow factor ESPN has it makes it a
tough choice. I'm sure going up to All-Pro will make a huge
difference, and honestly, I'm counting on that. If it doesn't, then
ESPN may have the edge.
I know the review has kind of a negative tone to it, but I really
did like the game. The best way I can describe it is this.... if
you're looking for a fun, realistic game that will visually stun
you, go with ESPN. If you're looking for a fun, very realistic game
that looks great, go with Madden. As all of the on-line reviews
state, the games are very close, and I'd have to agree.
For fun factor and playing on-line I'd choose ESPN. For realism,
depth and the Franchise mode, I'd go with Madden. Madden just seems
to execute a bit better for some reason. I'll say this though.. next
year, don't be surprised if all of the major on-line sites choose
ESPN over Madden. Unless Madden does an overhaul they're in
trouble... especially when ESPN is $19.99.
Originally written August 11, 2004 - PS2 version
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Additional Comments - Madden v1.1
Just some additions to the
original review I sent out......
Kicking - I forgot to note this yesterday, but there
is a very simple change here that I actually LOVE. On kick returns
(kickoff or punt) the screen swings around as the ball is being
kicked (as opposed to after you receive the kick). What this allows
you to do is look up field as the ball is being kicked to you, so
you can spot lanes, see where the blocks are being thrown, etc. I
find that it works best on kickoffs b/c on punts I almost always
have someone in my face. Either way, very cool little change.
Online - Well, I finally got to play an online game
last night against Steve and I'll start off with four words...... It
pretty much sucked. Honestly, we were not impressed at all. Several
times in the third quarter the game got very sticky and sluggish. I
think EA needs to upgrade their servers b/c we had the same problem
with MVP last week... so much so it was unplayable. Oh and for the
record, ESPN has never been sluggish for me.
Anyway, the online experience is pretty much the same as last year.
There are no challenges, no replays (automatic or user selected) or
any of the presentation stuff. The overlays are still there, but, as
with last years version, each person seems to be playing their own
game of Madden. By that I mean the screen is obviously synched up,
however, there were several times Madden was yapping on Steve's side
and my side was completely quiet.... so the commentary didn't match
up. Last year I didn't think this was a big deal, but after playing
ESPN I think it takes away from the game when you're not
experiencing the same exact thing on each side.
Lastly, it could have possibly been the most painful game I've ever
played online. We played 6 minute quarters like we always do... and
it took us over an hour and a half. Not only that, but neither of us
could get into the game.... it was almost robotic. I guess this is
what happens when a game changes very little over the years. The
score wasn't that high (29 - 14), so that shouldn't have had
anything to do with it, but for whatever reason, it took forever.
I also played another game vs. the computer just to make sure I gave
Madden a fair shot, and I have to say that the same thing that
happened online, happened offline. I just couldn't get into the
game, so I shut it off around half-time and played a game of ESPN
instead.
Overall it's a good game, but doesn't have enough stuff to hold my
attention. I honestly never thought that presentation would make or
break a game, but since ESPN and Madden are so close in gameplay,
the lack of presentation in Madden gives it a severe handicap, and
really makes the game less fun to play. So much so that Steve and I
were discussing the best way to get rid of our games. He may go with
eBay while I'll probably use the bulletin board, although my new
plan (came up with it this morning) is to see if I can exchange it
for the Hard Drive so I can get full motion half-time and post game
shows (plus, my memory cards are getting full anyway).
The way I look at it is this, if you liked Madden last year and
haven't played ESPN, you'll love Madden this year. But if
you've played ESPN (online and off) you won't look at Madden the
same way again. In fairness they are two different games.
Madden is still more of a sim then ESPN.... so it depends what
you're looking for.
Originally written August 12, 2004 - PS2 version |