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Reviews Mercadian Masques Nemesis Newest Set Magic TalkMagic Talk Tons of articles about Magic and it's sets. Aspects, features, and opinions are all there. Tutorials Tutorial Index An extensive fully detailed tutorial on Magic. Organized by subject.
Deck Building 101
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Nemesis
Rating
which has "fading 3. Blastoderm can't be the target of spells or abilities." This baby could make you take 15 damage and since it's green you could cast it on the third turn!
Of course there are a lot of good cards in this set but this set isn't that good. Some of the cards are a mixture and some are just using the old ideas. Cards such as Seal of Doom, Seal of Cleansing are just enchantment versions of Dark Banishing and Disenchant. Seal of Doom cost 2
We have here the best cards of Nemesis but the list is pretty short due to the lack of good cards in this set. You might want to notice that black has the most cards in it, second is blue,
white comes in third,
green ,
red, and artifacts are tied for fourth place. Of course as usual if there are any cards you feel should be taken off or added, just e-mail me and please include the reason. Thanks.
RARE-3: 2
Heh, heh, heh, this card is the perfect thing against those damn artifact combo decks. I should know. I played one and it send my brain spinning in confusion of what the hell he was doing.
2.Predator, Flagship
RARE-5: 2: Target creature gains flying until end of turn.
5 Man, talk about a killer. With this ship out nobody is
safe! For only 7 mana you get to kill almost any creature. This card is great for all colors, especially green. Since it has a
lot of mana and no way of killing creatures, this card is what green needs.
CREATURE LEGEND-RARE-4
This is a two for one deal. What could be better than a Bad Moon and a flying 3/3 creature all in one? The best part is it kills all those weenies your players are playing too. Even if it doesn't kill it, it'll still make it smaller, giving you the advantage.
2.Death Pit Offering
ENCHANTMENT-RARE-2
This card isn't like wow but when played in the beginning, it could be devasting. With black's Dark Ritual you could cast this on the second turn!! But I wouldn't put too many copies of it in my deck though.
3.Parallax Nexus
ENCHANTMENT-RARE-2
Wow is the word to describe this card. It removes the cards your opponent needs and therefore limiting his play strategies. With this card you could either take away 4 cards for a couple of turns or little by little!!
4.Rathi Assassin
CREATURE-RARE-2
Another two for one deal where you get to kill a creature when it's tapped and a 2/2 creature. What a deal!! Sadly it's just a reprint version of the Royal Assassin.
5.Seal of Deal
ENCHANTMENT-COMMON-2 You could destroy any nonblack creature for only 3 measly mana. Now that's good. The only drawblack is that it's an enchantment and enchanments get destroyed. This is good but not as good as Dark Banishing.
6.Vicious Hunger
SORCERY-COMMON-
Kill and gain at the same time!! What could be better? You could knock off one of your opponent's weenies AND gain 2 life.
FOR TWO MEASLY MANA!!!!!
INSTANT-COMMON-1
Man, for two mana you get to draw a card. The next one you play, you get to draw 2 cards for TWO mana. The third one is the best one, 3 cards for two mana!! Talk about card advantage.
I'll put four of these guys in my deck if I were you. They're COMMONS too!!!!!!
2.Dominate
INSTANT-UNCOMMON-X 1
Talk about a permanent Control Magic. You get to keep the creature you took and a Disenchant can't help your opponent get it back!! Ha ha ha ha haaaaaa!!!!! The cost however is a bit costly. You have to pay the creature's cost and 3 extra mana.
3.Parallax Tide
ENCHANTMENT-RARE-2 A extremely powerful stopper. You could remove his lands so he can't cast a thing while you go for the beat down with your creatures. A dream come true from blue mages to buy time.
4.Rising Waters
ENCHANTMENT-RARE-3
Wow, it's back to good ol' Winter Orb decks. Winter Orb decks was a big fab back in those days. Now it's back. Only this version is blue. Which could cause some trouble since Winter Orb
goes with green and elves. Still, there's noreason why you can't make a blue-green deck.
5.Rootwater Thief
CREATURE-RARE-1 With this creature, you could take away your opponent's key cards. Or just look at his deck to see what he's got. Plus you could make this creature flying to make it harder to block.
1.Blastoderm
CREATURE-COMMON-2
Great price for a huge creature. Only 4 mana for a 5/5 creature!! So what if it goes away in 3 turns, at most you could deal 15 damage!! It can't be the target of spells or abilities too. Which means you opponent can't kill it!!
2.Rhox
CREATURE-RARE-4
Wow is the only word that describes the Rhox. Not only is it
unblockable but you could also regenerate it!!! This is one 5/5 creature you can't pass up.
1.Flowstone Overseer
CREATURE-RARE-2
Creature killer or booster? This creature is both. Your opponent got tons of weenies on his table? No problem for this baby. Or you could pump it up to a 7/1 for maximun damage!!
2.Downhill Charge
INSTANT-COMMON-2
Say you have 5 mountains out. If your creature attacks and gets through them just slap on a extra 5 damage just for fun! Plus if you're all tapped out then you could sacrifice a mountain instead of paying the cost! Ha ha ha ha haaaaaa!!!
1.Blinding Angel
CREATURE-RARE-3
With this baby out your opponent may never be able to attack you again. The fact that it's flying makes it to the list. This paired up with blue can be devasting on your opponent.
2.Lin Sivvi, Defiant Hero
CREATURE LEGEND-RARE-1
This is the ultimate Rebel in the game. Not only can it search for any Rebel in your deck but it could also recycle the used up Rebel back into your library!!!!
3.Parallax Wave
ENCHANTMENT-RARE-2 A mini-Wrath of God is great when you're caught in those
tight situations. Either that or you're at a stand still and you need a major attack to win. Either way, it's win win.
4.Seal of Cleansing
ENCHANTMENT-COMMON-1
Another reprint, this one is of Disenchant. What sucks is that it's a enchantment. It'll be pretty ironic if it gets destroyed by a Disenchant. Ha ha ha haaaaaa, I crack myself up.
That's it folks and this is the end of the list. As usual if there are any cards that you feel should be taken off or added, just e-mail me along with the reason. Thanks a lot for visiting.
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