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Reviews Mercadian Masques Nemesis Newest Set Magic TalkMagic Talk Tons of articles about Magic and it's sets. Aspects, features, and opinions are all there. Tutorials Tutorial Index An extensive fully detailed tutorial on Magic. Organized by subject.
Deck Building 101
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Your Life and How You Could LoseYou have 20 lives. Each damage counts as losing 1 life. What happens if you have 5 life and your opponent deals 10 damage to you? Then you go down to -5. You would have to gain 6 lives in order for the game to go on. You could lose by going to 0 or lower and running out of cards from your library. You lose not when you run out of cards but when you can't draw any more cards. So your library is empty but you don't lose yet. You lose the next turn, when you can't draw any more cards. Understand? BEGINNING A MATCHThere are certain phases you have to go through each turn. 1.Untap No affects are allowed and all you permanents untaps. They untap simutaneously, which means they don't take turn untapping. They untap together. 2.Upkeep This phase is made for certain affects that have untap costs. Some permanents also have "until end of upkeep" or "during upkeep" affects. 3.Draw This phase is where you draw your card. You can only draw one card a turn. At the beginning of the game each player draws 7 cards. 4. Main This phase is where all the action takes place. You cast your spells, permanents, and attack with your creatures in this phase. 5.Discard This phase is almost toward the end of the turn. If you have more than 7 cards then you have to discard down to 7 cards. YOU HAVE TO!! Understand?!?! 6. End of Turn This is the end of your turn and the beginning you your opponent's. Fast effects are allowed in this phase. This tutorial only includes the very basic of Magic the Gathering so for more details read the official booklet. Of course if you don't understand, which is a one in five chance, you can e-mail me. I will answer any specific questions you have on the game. |