| Vital Stats |
| Ok here is the idea. In role playing games there are stats that make up what a character is. These stats effect hoe that character lives in his environment. But what if instead of just in role playing games, your real life stats where represented. what would they be? well the method is kind of complicated cause you cant just make them up, but they can and should improve over time. they can also drop too. below are suggestions on how you can figure out your stats as of right now. |
| now there are levels and experience points that have to be represented. below i have a table to show what the amount of exp. you need to get to the next lvl. |
| LEVEL # of exp points 1..........................................................0 2..........................................................40 3..........................................................84 4..........................................................176 5..........................................................370 6..........................................................778 7..........................................................1,634 8..........................................................3,431 9..........................................................7,204 10.........................................................15,129 11.........................................................31,770 12.........................................................66,716 13.........................................................140,104 14.........................................................294,219 15.........................................................617,859 16.........................................................1,297,504 17.........................................................2,724,759 18.........................................................5,721,993 19.........................................................12,016,186 20.........................................................252,339,911 |
| to start you have a certain amount of exp. according to your age. ask me to tell you your starting exp. i'll tell you cause i dont feel like writing another table. but you also start with skill points. ask me for that too. skills include strength, speed, vitality, itelligence, and special(a unique ability that you have). the skill points have to be distributed realisticaly. |
| Chris Hunt Steven Robinson |
| Age 19 20 Level 9 9 Height 5'11'' 5'11'' Weight 155 234 ------------------------------------------------------Experience 9206 9993 Strength 7 12 Speed 7 5 Vitality 14 11 Intelligence 14 12 Special (persuasion) (humor) 13 20 Weakness life sleep -------------------------------------------------------- Status Normal Normal |
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