Manitoba Lightning Tournament
Rules: CAHA Rules will
govern the following:1.)
Composition of Teams Each team may register 20 players, but only
19 including 2 goaltenders may dress (teams from Europe are excluded
and may dress 3 goaltenders from their roster). Players not dressed
for a game are not allowed on the bench. A minimum of 11 players,
including 1 goaltender, are required at the start of the game. Each
team will be allowed 1 Captain and 3 Alternative Captains
(goaltenders are not allowed to be Captain or Alternative Captain).
A maximum of 4 team officials (Coaches/Managers) will be allowed on
the bench during a game.
2.)
Players Eligibility Levels and Birth Dates Each team must
submit a player list eligible to play in the tournament. Birth
certificates for all players must be attached to the waiver form.
Any player who has not provided all the necessary documentation will
not be allowed to play in the tournament until all of the
documentation in question has been provided to the satisfaction of
the tournament committee.
3.)
Dressing Rooms Dressing
room assignments will be posted each day on the main board in each
arena. Each team must be in their respective dressing room at least
30 minutes prior to the posted start of their game. A key to the
dressing room must be obtained from the tournament arena prior to
each game. A team official must leave a $20.00 deposit. Any damage
to the room (if you see any damage to the room when you first enter,
please contact the tournament office immediately) will lead to that
team being charged with the cost to repair the damage. The Manitoba
Lightning would appreciate if all the dressing rooms were left clean
and damage free. Manitoba Lightning and the respective arenas, are
not responsible for any lost, or broken property.
4.)
Home and Visiting Teams All teams MUST arrange to have a set
of both light and dark jerseys. The home team will wear light
coloured jerseys. The home and visiting teams will be determined by
the official schedule posted in the souvenir program at each
tournament office.
5.)
Completing the Game Sheet The CAA rule regarding starting
line-ups will not be used. However, in all play-off games, 5 players
numbers must be circled indicating the players to be used if an
ensuing shoot out occurs, as per the play-off format. The Captain
shall be identified by "C" and the Alternative Captains
shall be identified by "A" after their names on the game
sheet. Game sheets are to be completed at the tournament office. The
visiting team must have their game sheet completed 30 minutes prior
to the posted start time of the game. The home team must have
their portion of the game sheet completed 20 minutes prior to the
posted start time of the game.
6.)
Game Starts The intent is to start all games at the posted
time, in the event that adjustments are required, they will be
posted at the tournament office. Games will not start earlier than
the published time on the schedule.
7.)
On-Ice Officials All referees and linesmen have been approved
by the Winnipeg Referee Association and are certified. The two man
system will be used for 94, 93, 92, 91, 90. The three man system
will be used for 89, 88, 87, 86, 85.
8.)
Pre-Game Warm-Up Teams will be allowed a 5 minute warm-up at
the beginning of the game. Team players are not to conduct
stretching exercises between their centre red line and their blue
line. Teams must be ready to begin the game as soon as the referee
blows the whistle.
9.)
Shaking of Hands Shaking of hands will commence prior to
face-off in all categories.
10.)
Order of Leaving the Ice The referee shall determine which
team leaves the ice surface first. Any team leaving prior to the
referee saying, may be levied to penalty.
11.)
Ice Flooding Ice floods will occur after every two periods of
regulation play, which will commence with the first game of the day.
Teams will be given a 15 minute break while the flooding is done.
Where the is no flooding between periods, each team will be given a
two minute break. For games that are starting with no flood, teams
should be ready to begin their warm-up immediately following the preceding
game.
12.)
Mandatory Equipment Helmets and full face protection are
mandatory for all players. All Canadian based teams must wear
throat/neck protectors/mouth guards and all United States based teams must wear
mouth guards. Players not conforming to these standards will not be
allowed to play until the required equipment is in place. If a
player, except a goaltender looses his/her helmet during the play,
that play must immediately stop and pick-up his/her helmet and put
it back on. All helmet straps must be reconnected prior to
re-entering a game. If a goaltender looses his/her face mask/helmet,
the play will be stopped immediately.
13.)
Alternate Goalies All alternate goaltenders ARE REQUIRED to
wear full protection while the game is in process. The alternate
goalie must be prepared to play at all time. An alternate goaltender
must replace an injured goaltender with two minutes (unless serious
injury). A goaltender coming in to replace an injured goaltender
only will be allowed a 2 minute warm-up. During any game, this
warm-up shall be used only once. If a team only has one goaltender
and that goaltender becomes injured and cannot continue to play, a
10 minute time allotment will be allowed to dress and warm-up
another player off the game sheet.
14.)
Mercy Rule All three periods in all round robin and play-off
games will be 20 minute, stop time periods. Should a team gain a
lead of six goals (start of the 3rd period only) at the drop of the
puck, running time will apply. Should this lead revert back to less
than 6 goals, then stop time will resume. This rule will apply to
all games of the tournament.
15.)
Penalties The clock will not be stopped during straight time
(ie. when the mercy rule is in effect) while the referee deals with
any penalties. During running time penalty times are assessed as
follows: 2 minutes = 3 minutes and 5 minutes = 7 minutes.
16.)
Round Robin Play There will be no overtime in Round Robin
games. Points will be awarded as follows (teams can get a maximum of
16 points): Win = 6 points, Loss = 0 points, Tie = 3 points, Shutout
= 1 point. 1st Period - Win = 2 points / Tie = 1
point each team 2nd Period - Win = 3 points / Tie =
1.5 points each team 3rd Period - Win = 4 points /
Tie = 2 points each team
17.)Playoffs The
tournament format will be adjusted to reflect the number of teams in
each division. The seeding of teams will be based on where they end
up after Round Robin play.
18.)
Overtime During Playoffs Goaltenders NOT to change ends. If a
tie occurs at the end of regular time, there will be a 2 minute
break with no ice flood, followed by a 5 minute sudden victory
period with 6 players a side (which includes a goaltender). If still
tied at the end of the first overtime period, a second 5 minute stop
time sudden victory period with 5 players (which includes a
goaltender) will be played. If still tied the shoot-out rules will
come into effect as follows: - Player
from each team selected by indication on the game sheet shall only
be on the ice. - Visiting team shoots
first then alternates to home team until all 5 players have taken
their turn or a winner is decided. - If
still tied, a 1 player sudden death shoot out victory will go into
effect until winner is determined. NOTE: ONLY PLAYERS THAT
HAVE NOT BEEN PREVIOUSLY SELECTED WILL BE ALLOWED TO SHOOT. ONLY
UNTIL THE ENTIRE TEAM (excluding goaltenders) HAS HAD THE
OPPORTUNITY TO SHOOT, WILL YOU BE ALLOWED TO REUSE PLAYERS. This
format will continue until a winner has been determined.
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