Updated: 03 January 1999
Charles
6th Generation Ventrue



Background:



Destiny



Appearance:



Role Playing:



Notes:



Actual Aim:



Rumours:

Ventrue VAMPIRE: The Masquerade v3 Ventrue
Name: Charles Nature: Director Gen./Blood: 6/8
Player: NPC (Raoul) Demeanor: Caregiver Haven: Appartment in La Defense
Chronicle: Paris, la nuit... Clan: Ventrue Concept: C.E.O. Director
App. Age: 40 Sire: Saviarre Birth/RIP: 1223/1360
                                                                                                                                               
Attributes
Physical Social Mental
Strength **** Charisma **** Perception ***
Dexterity *** Manipulation **** Intelligence *****
Stamina ***** Appearance **** Wits ****
                                                                                                                                               
Abilities
Talents Skills Knowledges
Alertness ** Animal Ken Academics ***
Athletics * Crafts Computer **
Brawl *** Drive ** Finance ***** **
Dodge ** Etiquette **** Investigation **
Empathy Firearms **** Law ****
Expression * Melee **** Linguistics ****
Intimidation ***** * Performance *** Medicine
Leadership **** Security Occult *
Streetwise ** Stealth * Politics ***
Subterfuge **** Survival ** Science *
Intrigue * Lore, Kindred *
Style **** Lore, Camarilla **
Ventrue Knowl. ***
Paris Knowl. ***
Secrets ***
Bureaucracy ***
                                                                                                                                               
Advantages
Disciplines Backgrounds Virtues
Dominate ***** Status **** Conscience **
Fortitude ***** ** Elder Status ** Self-Control ****
Presence ***** Ventrue Prestige *** Courage ****
Auspex **** Esprit **
Potence *** Allies ***
Army Forces ****
Contacts ***** *
Fame *****
Herd ***
Influence ***** *
Resources ***** *
Retainers ***
                                                                                                                                               



Other Traits Humanity Health Levels
Paranoia, limited 2 Merits *** Bruised
Iron Will 3 Merits Hurt -1
Calm Heart 3 Merits Willpower Injured -1
***** **** Wounded -2
Mauled -2
Blood Pool Crippled -5
ooooo ooooo Incapacited
ooooo ooooo
ooooo ooooo
                                                                                                                                               





Fortitude ***** * : Armor of Vitality




For more information about Wilhelm, as well as the Ventrue of Berlin, please read the Berlin by Night City Sourcebook.




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