| ~TEMUAIR~ |
| ~MEDENIA~ |
MASTER |
| So you think you have what it takes to become a master? To become a
master, a wizard must first meet the requirements, 3750hp, 5000mp, and
2 wizard ards 90/100; |
MASTER SPELLS |
|
Name
|
Icon
|
Location
|
Other Requirements
|
Description
|
Uses per Increase
|
|
Pian Na Dion
|
|
Temple of Choosing
|
Master
|
Non-elemental spell
|
.
|
|
Fas Spiorad
|
|
Shinewood 11 Faerie
|
Master
|
Switch hp to mp
|
.
|
|
Wings of Protection
|
|
Shinewood 11 Faerie
|
Pure Master
|
Invinsibilty
|
.
|
MASTER STAVES |
|
Name
|
Image
|
Weight
|
Value
|
Damage
|
Dura
|
Bonus(es)
|
Location
|
|
Magus Orb
|
|
.
|
.
|
.
|
.
|
.
|
Temple, Upon Mastering
|
|
Empowered Magus Orb
|
|
.
|
.
|
.
|
.
|
-500hp, +2500mp, +2str, -1int, -2AC, All spells
1 line
|
Pure Wizards, Tagor
|
|
Enchanted Magus Orb
|
|
.
|
.
|
.
|
.
|
-500hp, +1000mp, +20% MR, +2str, -2int, -1wis,
All spells 1 line
|
Subbed Wizards, Tagor
|
MASTER ARMOR |
|
Name
|
Image
|
Sex
|
Weight
|
Value
|
Armor
|
Dura
|
Bonus(es)
|
Location
|
|
Enchanted Mantle
|
|
M
|
.
|
.
|
-50
|
.
|
+1500hp, -500mp, +20% MR, +2str, -1int, -1wis,
-1con
|
Temple, Upon Mastering
|
|
Gnostic Hat
|
|
M
|
.
|
.
|
0
|
.
|
+500hp, +1000mp, +20% MR
|
Temple, Upon Mastering
|
|
Enchanted Mantle
|
|
F
|
.
|
.
|
-50
|
.
|
+1500hp, -500mp, +20% MR, +2str, -1int, -1wis,
-1con
|
Temple, Upon Mastering
|
|
Gnostic Umber
|
|
F
|
.
|
.
|
0
|
.
|
+500hp, +1000mp, +20% MR
|
Temple, Upon Mastering
|
|
.
|
|
M
|
.
|
.
|
.
|
.
|
.
|
Pure, Tauren Creant
|
|
.
|
|
M
|
.
|
.
|
.
|
.
|
.
|
Subbed, Tauren Creant
|
|
.
|
.
|
M
|
.
|
.
|
.
|
.
|
.
|
Pure, Shamensyth Creant
|
|
.
|
|
M
|
.
|
.
|
.
|
.
|
.
|
Subbed, Shamensyth Creant
|
|
.
|
|
F
|
.
|
.
|
.
|
.
|
.
|
Pure, Tauren Creant
|
|
.
|
.
|
F
|
.
|
.
|
.
|
.
|
.
|
Subbed, Tauren Creant
|
|
.
|
.
|
F
|
.
|
.
|
.
|
.
|
.
|
Pure, Shamensyth Creant
|
|
.
|
|
F
|
.
|
.
|
.
|
.
|
.
|
Subbed, Shamensyth Creant
|
|
.
|
|
B
|
.
|
.
|
-4
|
.
|
+1000hp, +5000mp, +40% MR
|
Medusa Creant
|