~TEMUAIR~
~MEDENIA~

MASTER

So you think you have what it takes to become a master? To become a master, a wizard must first meet the requirements, 3750hp, 5000mp, and 2 wizard ards 90/100; Ard Athar, Ard Creag, Ard Sal, Ard Srad, Ard Athar Nadur, Ard Creag Nadur, Ard Sal Nadur, Ard Srad Nadur, Ard Leasaich Athar, Ard Leasaich Creag, Ard Leasaich Sal, Ard Leasaich Srad Ard Puinneag Spiorad. Next you need to craft the Wizard's Book, at Jean, of Loures; to craft the Wizard's Book, you need a Magic Scroll, and Magic Ink.The last think is you must be willing to sacrifice 200000000 exp to become a master.

MASTER SPELLS

Name
Icon
Location
Other Requirements
Description
Uses per Increase
Pian Na Dion
Temple of Choosing
Master
Non-elemental spell
.
Fas Spiorad
Shinewood 11 Faerie
Master
Switch hp to mp
.
Wings of Protection
Shinewood 11 Faerie
Pure Master
Invinsibilty
.

MASTER STAVES

Name
Image
Weight
Value
Damage
Dura
Bonus(es)
Location
Magus Orb
.
.
.
.
.
Temple, Upon Mastering
Empowered Magus Orb
.
.
.
.
-500hp, +2500mp, +2str, -1int, -2AC, All spells 1 line
Pure Wizards, Tagor
Enchanted Magus Orb
.
.
.
.
-500hp, +1000mp, +20% MR, +2str, -2int, -1wis, All spells 1 line
Subbed Wizards, Tagor

MASTER ARMOR

Name
Image
Sex
Weight
Value
Armor
Dura
Bonus(es)
Location
Enchanted Mantle
M
.
.
-50
.
+1500hp, -500mp, +20% MR, +2str, -1int, -1wis, -1con
Temple, Upon Mastering
Gnostic Hat
M
.
.
0
.
+500hp, +1000mp, +20% MR
Temple, Upon Mastering
Enchanted Mantle
F
.
.
-50
.
+1500hp, -500mp, +20% MR, +2str, -1int, -1wis, -1con
Temple, Upon Mastering
Gnostic Umber
F
.
.
0
.
+500hp, +1000mp, +20% MR
Temple, Upon Mastering
.
M
.
.
.
.
.
Pure, Tauren Creant
.
M
.
.
.
.
.
Subbed, Tauren Creant
.
.
M
.
.
.
.
.
Pure, Shamensyth Creant
.
M
.
.
.
.
.
Subbed, Shamensyth Creant
.
F
.
.
.
.
.
Pure, Tauren Creant
.
.
F
.
.
.
.
.
Subbed, Tauren Creant
.
.
F
.
.
.
.
.
Pure, Shamensyth Creant
.
F
.
.
.
.
.
Subbed, Shamensyth Creant
.
B
.
.
-4
.
+1000hp, +5000mp, +40% MR
Medusa Creant

 

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