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T-MEK Tips Home


At the end of the match, Nazrac declares the player with the most points the winner. The winner gets to continue in the tournament free of charge while others must pay a re-entry fee to continue. Here are some tips to help you outscore your opponents.

When you lock onto a MEK, you see, under the name of the MEK's pilot, a "kill bonus"--how many points you would get for destroying that MEK. A "confirmed kill" report appears when you get this bonus. In addition, when you damage a MEK you get a fraction of that kill bonus, proportional to the amount of damage you did. If an opponent's kill bonus is 40,000, for example, you get ten percent of that, or 4,000 points, for hitting that MEK with your plasma cannon.

The observant player will notice that a MEK's kill bonus is not always the same. In fact, the kill bonus for a player depends on that player's current ranking. A player who at the moment is in first place has a kill bonus of 80,000 points. A player who is currently in fourth place has a kill bonus of merely 20,000 points. Therefore, to maximize your points, go after the higher-ranked players! The right-hand screen in the control panel shows who is in the lead. The color of that player's name matches the color of the radar dot showing the position of that lead player's MEK, which also matches the color of the glow of that player's engines.

Also, the darker a player's name appears, the lower the shields are on that player's MEK. Pick up an easy kill bonus by preying on the weak!

Just say no to death! In the wreckage of destroyed MEKs are glowing energy cores. Run over these to boost your shield power and defense.

When your MEK is destroyed, Nazrac deducts a fraction of your points. Therefore, reckless "kamikaze" fighting holds little benefit--not only do you repeatedly lose points each time you bite it, but other players are gaining many points by wasting you so often! Those who die in a manner Nazrac deems dishonorable--hitting themselves with their own weapon, or foolishly running into an arena hazard--have an additional penalty deducted from their scores.

Beware of other MEKs stealing your kills! You can blast an opponent down to almost no shields, only to have someone else sweep in, make the killing blow with a special weapon, and speed off with the kill bonus. Some pilots try to avoid this by putting themselves between their prospective kill and the would-be point thief. Another favorite tactic is not to fire upon someone who is already being attacked, but instead go after the attacker, who might be too distracted to notice an assault from behind.

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