The man, the myth, the legend?
Dr.Arcturus is a character persona I adopt when dressing up at sci-fi or gaming conventions. He is not who I really think I am, as much he is as my idealized self (see the  Disclaimer on the front page). As a member of the Sons of Ether, he is capable of working true magic with technology and theory conjured from his own imagination and will. A similar concept would be the human Techno-Wizards of post-apocalypse Rifts Earth (Copyright 1990 Kevin Siembieda and Palladium Books all hail the hypno-toad).

For those of you who are familiar with the
Mage: The Ascension game system, Doc Arcturus is capable of many kinds of magic, but is most adept at manipulating Matter, Forces, and Prime. I would describe him best as an Adventurer, but he could also find friends among the Cyberneticist or Progressivist factions of the Etherite Order.

Dr. Arcturus is a portly and jovial man whose manner can turn hot-blooded and violent when imposed upon. This is partly due to his Kinfolk relation to the werebears, or
Gurahl, a facet of his existence that has caused him trouble and almost cost him his life on more than one occasion. His adventures have also included finding and safeguarding the treasures and knowledge of lost civilizations. One of his favorite pastimes is making gifts of his inventions for his friends and kin as his way of making their lives easier and safer.
About Me
Well, let's see...I've been making my own toys since I was a kid, but they were usually made of tape and paper. It's only recently that I acquired the materials and the skill to make even halfway decent stuff, usually for costumes. I don't really see myself making a business out of this,  I enjoy it too much as an art and would hate to get burned out on it. I have, however, been known to do custom requests for friends and maybe doing projects for people I meet will come along in the future.
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Gadgets and Gizmos, Page One
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Gadgets and Gizmos, Page Three
Gadgets and Gizmos, Page Two
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