Index < Alphabetical listing of Enhancements

Mega-Strength

Enhancement Cost Duration Effect Source
Crush 1 1 strike Inflicts Lethal Brawl or Martial Arts damage AB 157
Lifter varies 1 scene or feat Doubles lifting capacity for each quantum spent AB 157
Quantum Leap 1 1 leap Jumps kilometer-length leaps AB 157
Shockwave 1 1 attack Rolls Strength as area attack via ground AB 157
Thunderclap 1 1 attack Rolls Strength as area attack via air AB 157

Mega-Dexterity

Enhancement Cost Duration Effect Source
Accuracy 1 1 attack +3 dice to attack roll AB 158
Catfooted 1 1 scene +3 successes to Stealth & related rolls AB 159
Enhanced Movement 1 1 turn or scene Multiplies movement rate AB 158
Fast Tasks 1 1 scene Perform tasks at rapid speeds AB 158
Flexibility 1 1 scene Extends or contorts body AB 159
Physical Prodigy 1 1 scene +3 successes to Athletics & related rolls AB 159
Rapid Strike 1 1 attack Adds to punch & kick damage rolls AB 159

Mega-Stamina

Enhancement Cost Duration Effect Source
Adaptability 0 Automatic No need to eat, breathe or sleep AB 160
Durability 1 Reflexive Converts Lethal damage into Bashing AB 161
Hardbody 1 1 turn or Reflexive Soaks Aggravated damage with Lethal soak total AB 161
Regeneration 1 1 turn Instantly heals Bashing and Lethal damage AB 161
Resiliency 0 Always on Soak bonuses are doubled AB 161

Mega-Perception

Enhancement Cost Duration Effect Source
Analytic Taste/Touch 0 Always on +3 dice to taste- and touch-based rolls AB 162
Blindfighting 1 1 scene No dice penalties while blinded AB 162
Bloodhound 0 Always on +3 dice on smell-based rolls AB 162
Electromagnetic Vision 1 Perception + Mega-Percetion turns +3 dice to Awareness rolls, plus UV & IR vision AB 162
High-End Electromagnetic Scan 1 1 action X-ray vision AB 163
Hyperenhanced Hearing 1 Perception + Mega-Perception turns Sonar & Radio scanning senses AB 163
Quantum Attunement 1 1 turn Detects Quantum, Node & Taint ratings AB 164
Ultraperipheral Perception 1 1 scene 360 degree perception AB 164

Mega-Intelligence

Enhancement Cost Duration Effect Source
Analyze Weakness 1 1 scene Gives bonus dice or identifies weaknesses AB 165
Eidetic Memory 0 Always on Memorizes everything AB 165
Enhanced Memory 1 Mega-Intelligence days Short-term memorization AB 166
Linguistic Genius 0 Always on Can learn languages easily AB 166
Mathematical Savant 0 Always on Instant math calculations AB 166
Mental Prodigy 1 1 scene +3 dice to relevant roll AB 167
Speed Reading 0 Always on Reads 4 times faster than normal AB 168
Taint Resistance 0 Always on Lessens mental aberrations and removes taint from Node AB 168

Mega-Wits

Enhancement Cost Duration Effect Source
Artistic Genius 0 Always on Rolls Wits twice for Arts-related rolls AB 168
Enhanced Initiative 1 1 turn +5 initiative AB 169
Lie Detector 1 1 scene Detects that a falsehood was spoken AB 169
Multitasking 1 1 turn Multiple action dice penalties halved AB 169
Natural Empath 1 1 scene Detects emotional states AB 169
Quickness 1 1 turn Gives extra action without penalties AB 169
Synergy 1 1 action Gives bonus dice for working in a group AB 170

Mega-Appearance

Enhancement Cost Duration Effect Source
Appearance Alteration 1 1 scene Alters the nova's body in different ways AB 171
Awe-Inspiring 1 1 scene Auto successes for Intimidation, Command & interrogation rolls AB 171
Copycat 1 1 scene Duplicates appearance of another person AB 172
Face of Terror 1 1 scene +3 successes on Intimidation & related rolls AB 172
First Impression 1 varies Gives others a "good impression" AB 172
Mr. Nobody 1 1 scene Makes nova look "average," plus has a slight taint-masking effect AB 173
Seductive Looks 1 1 scene +3 successes to Seduce or Persuade a target character AB 173

Mega-Manipulation

Enhancement Cost Duration Effect Source
Hypnotic Gaze 1 Manipulation + Mega-Manipulation days Hypnotizes target, or creates posthypnotic suggestion AB 174
Persuader 1 1 request or series of related requests +1 or +3 successes toward Persuading target AB 174
Trickster 1 1 scene or situation +3 successes to Subterfuge or related rolls AB 174
The Voice 1 1 turn Commands a target to do something AB 174

Mega-Charisma

Enhancement Cost Duration Effect Source
Commanding Presence 1 1 scene Commands a group of people AB 175
Dreadful Mien 1 1 confrontation Intimidates opponent into not attacking AB 175
Natural Agitator 1 1 scene Persuades a person or group to engage in unusual behavior for up to an hour AB 176
Seductive 1 1 scene +3 successes to Seduce or Persuade a target character AB 176
Soothe 1 1 scene Calms everyone within 10 meters, plus reduces Taiont social penalties AB 176
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