| Enhancement | Cost | Duration | Effect | Source |
| Crush | 1 | 1 strike | Inflicts Lethal Brawl or Martial Arts damage | AB 157 |
| Lifter | varies | 1 scene or feat | Doubles lifting capacity for each quantum spent | AB 157 |
| Quantum Leap | 1 | 1 leap | Jumps kilometer-length leaps | AB 157 |
| Shockwave | 1 | 1 attack | Rolls Strength as area attack via ground | AB 157 |
| Thunderclap | 1 | 1 attack | Rolls Strength as area attack via air | AB 157 |
| Enhancement | Cost | Duration | Effect | Source |
| Accuracy | 1 | 1 attack | +3 dice to attack roll | AB 158 |
| Catfooted | 1 | 1 scene | +3 successes to Stealth & related rolls | AB 159 |
| Enhanced Movement | 1 | 1 turn or scene | Multiplies movement rate | AB 158 |
| Fast Tasks | 1 | 1 scene | Perform tasks at rapid speeds | AB 158 |
| Flexibility | 1 | 1 scene | Extends or contorts body | AB 159 |
| Physical Prodigy | 1 | 1 scene | +3 successes to Athletics & related rolls | AB 159 |
| Rapid Strike | 1 | 1 attack | Adds to punch & kick damage rolls | AB 159 |
| Enhancement | Cost | Duration | Effect | Source |
| Adaptability | 0 | Automatic | No need to eat, breathe or sleep | AB 160 |
| Durability | 1 | Reflexive | Converts Lethal damage into Bashing | AB 161 |
| Hardbody | 1 | 1 turn or Reflexive | Soaks Aggravated damage with Lethal soak total | AB 161 |
| Regeneration | 1 | 1 turn | Instantly heals Bashing and Lethal damage | AB 161 |
| Resiliency | 0 | Always on | Soak bonuses are doubled | AB 161 |
| Enhancement | Cost | Duration | Effect | Source |
| Analytic Taste/Touch | 0 | Always on | +3 dice to taste- and touch-based rolls | AB 162 |
| Blindfighting | 1 | 1 scene | No dice penalties while blinded | AB 162 |
| Bloodhound | 0 | Always on | +3 dice on smell-based rolls | AB 162 |
| Electromagnetic Vision | 1 | Perception + Mega-Percetion turns | +3 dice to Awareness rolls, plus UV & IR vision | AB 162 |
| High-End Electromagnetic Scan | 1 | 1 action | X-ray vision | AB 163 |
| Hyperenhanced Hearing | 1 | Perception + Mega-Perception turns | Sonar & Radio scanning senses | AB 163 |
| Quantum Attunement | 1 | 1 turn | Detects Quantum, Node & Taint ratings | AB 164 |
| Ultraperipheral Perception | 1 | 1 scene | 360 degree perception | AB 164 |
| Enhancement | Cost | Duration | Effect | Source |
| Analyze Weakness | 1 | 1 scene | Gives bonus dice or identifies weaknesses | AB 165 |
| Eidetic Memory | 0 | Always on | Memorizes everything | AB 165 |
| Enhanced Memory | 1 | Mega-Intelligence days | Short-term memorization | AB 166 |
| Linguistic Genius | 0 | Always on | Can learn languages easily | AB 166 |
| Mathematical Savant | 0 | Always on | Instant math calculations | AB 166 |
| Mental Prodigy | 1 | 1 scene | +3 dice to relevant roll | AB 167 |
| Speed Reading | 0 | Always on | Reads 4 times faster than normal | AB 168 |
| Taint Resistance | 0 | Always on | Lessens mental aberrations and removes taint from Node | AB 168 |
| Enhancement | Cost | Duration | Effect | Source |
| Artistic Genius | 0 | Always on | Rolls Wits twice for Arts-related rolls | AB 168 |
| Enhanced Initiative | 1 | 1 turn | +5 initiative | AB 169 |
| Lie Detector | 1 | 1 scene | Detects that a falsehood was spoken | AB 169 |
| Multitasking | 1 | 1 turn | Multiple action dice penalties halved | AB 169 |
| Natural Empath | 1 | 1 scene | Detects emotional states | AB 169 |
| Quickness | 1 | 1 turn | Gives extra action without penalties | AB 169 |
| Synergy | 1 | 1 action | Gives bonus dice for working in a group | AB 170 |
| Enhancement | Cost | Duration | Effect | Source |
| Appearance Alteration | 1 | 1 scene | Alters the nova's body in different ways | AB 171 |
| Awe-Inspiring | 1 | 1 scene | Auto successes for Intimidation, Command & interrogation rolls | AB 171 |
| Copycat | 1 | 1 scene | Duplicates appearance of another person | AB 172 |
| Face of Terror | 1 | 1 scene | +3 successes on Intimidation & related rolls | AB 172 |
| First Impression | 1 | varies | Gives others a "good impression" | AB 172 |
| Mr. Nobody | 1 | 1 scene | Makes nova look "average," plus has a slight taint-masking effect | AB 173 |
| Seductive Looks | 1 | 1 scene | +3 successes to Seduce or Persuade a target character | AB 173 |
| Enhancement | Cost | Duration | Effect | Source |
| Hypnotic Gaze | 1 | Manipulation + Mega-Manipulation days | Hypnotizes target, or creates posthypnotic suggestion | AB 174 |
| Persuader | 1 | 1 request or series of related requests | +1 or +3 successes toward Persuading target | AB 174 |
| Trickster | 1 | 1 scene or situation | +3 successes to Subterfuge or related rolls | AB 174 |
| The Voice | 1 | 1 turn | Commands a target to do something | AB 174 |
| Enhancement | Cost | Duration | Effect | Source |
| Commanding Presence | 1 | 1 scene | Commands a group of people | AB 175 |
| Dreadful Mien | 1 | 1 confrontation | Intimidates opponent into not attacking | AB 175 |
| Natural Agitator | 1 | 1 scene | Persuades a person or group to engage in unusual behavior for up to an hour | AB 176 |
| Seductive | 1 | 1 scene | +3 successes to Seduce or Persuade a target character | AB 176 |
| Soothe | 1 | 1 scene | Calms everyone within 10 meters, plus reduces Taiont social penalties | AB 176 |