|
The
Past
Master
Club
| 3D STUDIO WIZARD R2
| advanced computer training for engineers
| Author: Klaas Van Fleet
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3D STUDIO VIZ R2 TRAINING CURRICULUM
Animating a Pump
| 1. | LINKING THE OBJECTS: (cont'd)
| | The 2nd set of pairs.
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| | i. | Repeat all the above steps 1 - 6 for pin-link-wheel, wheel-link-gear, handle-link-rod
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| | | and rod-link-gear.
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| | NOTE:
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| | The main Parent for the 2nd set of objects is the Gear; since, all the rotation is about Gear
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| | - explained later.
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| 2. | STARTING THE ANIMATION: |
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| | a. | Select the rotate icon. |
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| | b. |
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| | | Restrict rotation to Y-axes.
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| | c. | In the 'Perspective View' carefully place your
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| | | cursor on the CamPoint and nudge it gently up
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| | | and down to make sure that the 1st set of
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| | | objects rotate in a plane parallel to the wheel
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| | | about CamPoint.
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| | d. | Also nudge the Gear up and down to make the
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| | | 2nd set of objects rotate with the Wheel on an
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| | | axes with the Gear's center line.
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| | NOTE:
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| | That the directions are opposite for the 2 sets and make sure everything is positioned
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| | correctly to the world by undoing the last moves.
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| | e. | Turn on the animation button. |
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| | f. | Set the time slider at 25.
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| | g. | Carefully with your cursor push the Gear up to
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| | | a quarter turn or 90 degrees.
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| | h. | Carefully with your cursor pull on the CamPoint
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| | | to rotate set 2 so that its axes aligns with the
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| | | rotated Pin and CamPoint by eye sight
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| | | - it doesn't have to be accurate yet.
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| | i. | Carefully look in the 'Front View Port' to make
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| | | sure that set 2 agrees in alignment, left, and
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| | | adjust.
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