Alexandra Indiana
Current Status: Alive
Location: 
Weapons & Gear
Character History & Journal
Jen's Characters
This is Alexandra Indiana, my cLvL 11 Indiana Jones based Ranger who has since turned into a mercernary fighter questing to become the Queen of the Forest.
Character Sheet in a Nutshell
Age:  23
Height:  6'1''
Weight:  185
Hair Color:  Black
Eye Color:   Blue
Likes:   Shiny things, nature/animals
Dislikes:  Snakes, beasts, cities, people who try to kill her
Languages:  Common, Dwarven, Elven, and Orc
Hit Points       113
Armor Class      23
Reflex Save        5
Fort Save          10
Will Save            2
Initiative             3
Strength          17
Dexterity         16
Constitution     14
Intelligence      14
Wisdom          10
Charisma         12
XP:  28,000
Racial Traits:  Human Class Features:  Ranger
- Simple weapon proficiency
- Martial weapon proficiency: All
- Light, medium, heavy armor, and shield proficiency
- Track
- Favored enemies (1):  Beasts; +1 to bluff, listen, sense motive, spot, wilderness lore, attack, and damage against beasts. 
- A ranger wearing light armor or no armor can fight with two weapons as if she had the feats Ambidexterity and Two-Weapon Fighting. 
- One extra feat at first level
- Four extra skill points at first level
- One extra skill poin per level
- Favored multiclass:  Any (Fighter)
Feats
- Exotic Weapon Proficiency:  Whip
- Expertise
- Improved Critical:  Longsword
- Improved Trip
- Knock Down
- Point Blank Shot
- Rapid Shot
- Weapon Focus:  Longsword
- Weapon Specialization:  Longsword
    Mostly, I take advantage of my Ambidexterity and Two-Weapon Fighting abilities while wearing light armor (my mithril breast plate).  Weapon Focus, Weapon Specialization, and Improved Critical are permanent knowledge about how to use the longsword and come in handy by increasing my chances to hit and the damage I do every time I use my longsword (which is in every melee encounter).  I use Point Blank Shot, Rapid Shot, and my Masterworked arrows to negate the penalities of firing two arrows at once within 30 ft., which is useful in every ranged encounter.  Expertise comes in useful against hard hitting enemies- I can take up to an aditional +5 to my armor class and take the same amount from my bonus to hit. 
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