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REGULAR ELITE UNIQUE MISC

OTHER UNITS

Bombs

Fences

Turrets

Non G-Force

Building Bomb Barrier Fence Typhoon Devastator Turret Godzilla Tower
Mine Field High Tension Wires Artificial Lightning Generator Mothership
Oxygen Destroyer   Freezer Tower  

 

 

Name

Building Bomb

Class Bomb

Movement N/A
HP Detonated by G-Force Player
Attacks Explosives Damage 2d10
Area Building Area +1 sq
Special Hidden (in a Building)
Description Monsters that frequently attack buildings usually don't expect the building to fight back, and G-Force uses the behaviour to their advantage. A bombed Building will explode when G-Force decides to detonate the Building Bomb, which is usually when a Monster is attacking the Building or generally within the blast radius. If they're lucky, the Building could also collapse on top of the Monster, inflicting extra damage.

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Name

Mine Field

Class Bomb

Movement N/A
HP Detonates When Stepped Monster Enters Square
Attacks Explosives Damage 1d10
Area 1 sq 
Special Hidden (in ground or underwater)
Description Placing mines underground or underwater is a good way to wear a Monster down, but this also poses a problem for the rest of G-Force's units and non-hostile Monsters. Mines will detonate regardless of who or what touches them.

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Name

Oxygen Destroyer

Class Bomb

Movement N/A
HP 10 (Activates if Destroyed)
Attacks Micro-Oxygen Damage 4d20
Area 5x5 sq 
Special Hidden until it Fires

Can Only be Deployed in Water

Does Not Affect Mechanical Monsters or Units.

Description The Oxygen Destroyer, possibly the most destructive non-atomic weapon on Earth, is used only as a last resort. G-Force prefers not to deploy this weapon if they don't have to, mainly because of it's destructive power and the fact that it can only be used in water. When activated, it creates an area of Micro-Oxygen in the surrounding 5x5 area of water, which will dissolve any organic material. Mechanical Monsters and units are not affected by the Oxygen Destroyer.

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Name

Typhoon Devastator Turret

Class Turret

Movement N/A
HP Active until Building is Destroyed
Attacks Missiles Damage 4d4
Range 6 sq
Special Short Range Radar

Hidden until it Fires

Description Typhoon Devastators are unmanned missile turrets that G-Force deploys on top of Buildings that Monsters are most likely to walk by or attack. They are designed to be hidden until their Short Range Radar detects a Monster within firing range, then they pop up and start firing rockets. They'll continue firing until the Monster is either KO'd, has fled, or if the Building they're deployed on is destroyed.

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Name

Artificial Lighting Generator

Class Turret

Movement N/A
HP 10
Attacks Lightning Bolt Damage 4d6
Range 6 sq
Special Knock Back

Stun: 24%

Deactivates if Power Source are Destroyed

Description These marvels of electrical engineering are based on Tesla's famous Tesla Coil, but on a Kaiju sized scale. They are capable of emitting a Lighting Bolt with a Range of 6 squares, which can send most Monsters reeling in pain. Its major disadvantage is that it requires a lot of electrical power to operate, and if the power lines leading up to it, or the Power Plant on the Map is destroyed the all of Artificial Lightning Generators on the Map are deactivated.

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