Skills/Tactics that Jack Employs:
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Thanks to irina and Manu for providing screen caps.
General Skills Listed in Agent Dossiers
Training & Special Skills:   Physics, Aeronautics, Engineering, Game Theory,
Cryptology, and Linguistics.
Languages:    English, Russian, and Chinese.
�Truth Be Told� (1x1)
Driving skills � Our Spydaddy definitely knows how to drive a car� oh, sure driving sounds easy, but not when you�re: 1. driving one-handed, 2. in reverse at 60 mph, 3. in a parking lot, 4. shooting a gun with precision accuracy, 5. avoiding the head-on collision with the now-driverless vehicle in front of you, and 6. saving Sydney from being killed by SD-6 assassins.
Phone skills � We don�t find out until later that he makes traveling arrangements for Sydney and Danny to leave the country, but he does.  Travel arrangements include Visa/Passport changes with a fake alias for Sydney� which is why this is a skill� Go Jack, use those government connections to make things happen!
�So It Begins� (1x2)
� Logic � Jack reveals to Sydney that he works for SD-6, this time with Sloane�s permission.  This move allows Sydney and Jack to collaborate at SD-6.  Very smooth move.
�Parity� (1x3)
� Planning the Berlin Meeting with K-Directorate � Once again, Jack devises a plan that is more rational than Sydney�s planned infiltration of K-Directorate.  His plan for mutual collaboration allows Sydney and Anna Espinoza to see Rambaldi�s code.
� Negotiation � No one can tell SpyDaddy that he doesn�t know how to negotiate.  Here he makes a deal with K-Directorate, but he also compels Sloane to agree with his mutually beneficial plan.
�A Broken Heart� (1x4)
� Fooling the Psych Evaluations at SD-6 � A skill he�s been honing for a while, no doubt.  He specifically fools McCulloch�s Functional Imaging Test, a sophisticated lie detector test.
� Cell phone � Stupid cell phone skill divides Jack from Sydney during the missed dinner date� stupid technology!
�Doppelganger� (1x5)
� Fists and Fooling the Cameras of SD-6 � Jack saves CIA Agent Paul Kelvin by pretending to beat the information (about the vaccine�s plant in Badenweiler) out of him.
�Color Blind� (1x7)
� Disarming Agent Vaughn in order to threaten him with his own gun � This move is a classic Spydaddy.  Why?  Because he doesn�t even have to carry his own gun in order to defend himself with his favorite weapon.
�Time Will Tell� (1x8)
� Jack & Functional Imaging Test � This is the second time we hear of the skill of fooling this SD-6 device.  This time Jack warns Sydney about the test and advises her to take practice tests with her handler.
� More tech skills � Jack uses the radio frequency jammer� go Jack, go!
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