Guild of Eternal Night
 
Warrior: Human, Orc, Night Elf, Tauren, Undead, Dwarf, Gnome, Troll

       Warriors are the melee-centered class. These characters are tough as nails and masters of weaponry and tactics. The special abilities of the warrior are naturally combat-oriented.

Play Type: Melee.
Strengths: Melee, Defense, Broad Weapon Catagory.
Weaknesses: Lacks Spells.
Rage & Shouts: Warriors do not posses Mana. Instead they have a speical bar called the 'Rage' bar. The rage bar fills up depending on the stance being used. A defensive stance will gain rage when you take damage, an attack stance will gain rage when you deal damage. To offset everyone from using a Battle Stance, it will likely gain rage at a slower rate than the other two attack stances. Warriors also have various shout abilities that have various effects on the warrior, his group, or enemies.

Skills

Aggressive Stance - When Aggressive Stance is enabled, the player's attack power is increased until it is disabled. The player gains rage when he hits an opponant so it is an aggressive type stance.
Skill Type: Activated, Stance, Aggressive
 
Axe Mastery - Increases the character's proficiency with Axe weapons. Damage is also increased.
Skill Type: Passive, Weapon Enchancement.
 
Basic Strike - Combat Mastery Requires: One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, One-Handed Swords, Two-Handed Swords, Daggers. 15sec cooldown. Next melee attack: Weapon damage +35-39.
Skill Type: Activated, Attack.
 
Battle Shout - Enhances the warrior and their pary members
Skill Type: Activated, Buff, Shout.
 
Battle Stance - The standard stance, this stance causes the warrior to do normal damage, take standard damage, and gain rage at a steady pace from both taking damage and dealing damage, so it is a neutral stance.
Skill Type: Activated, Stance, Neutral.
 
Berserker Stance - In the Berserker Stance you are slightly more vulnerable, but your attacks deal more damage. You only gain rage from dealing damage in this stance, so it is an aggressive stance.
Skill Type: Activated, Stance, Aggressive.
 
Bladestorm - A powerful technique in which the warrior spins and damages nearby units.
Skill Type: Activated, Point Blank Area of Effect, Attack.
 
Block - The ability to block an attack.
Skill Type: Passive, Combat Skill
 
Combat Mastery - Increases the character's general combat skills.
Skill Type: Passive, Combat Enchancement.
 
Defensive Stance - Increases the character's defense while in this stance. Player gains rage from taking damage, so it is a defensive stance.
Skill Type: Activated, Stance, Defensive
 
Dodge - The ability to dodge an attack.
Skill Type: Passive, Combat Skill
 
Crippling Strike - Another skill that enhances the attack of the Warrior's weapon of choice.
Skill Type: Activated, Attack
 
Demoralizing Shout - Stuns the target and causes it to flee.
Skill Type: Activated, Debuff, Stun, Fear.
 
Dismember - Extra damaging attack.
Skill Type: Activated, Attack.
 
Dual Wield - Allows the use of two weapons at once.
Skill Type: Passive, Weapon Skill.
 
Flurry - Quickly attacks all nearby targets.
Skill Type: Activated, Point Blank Area of Effect, Attack.
 
Follow Through - The next attack will do more damage.
Skill Type: Activated, Attack.
 
Impale - Requires a piercing weapon, causes the enemy to bleed and lose health.
Skill Type: Activated, Attack.
 
Mace Mastery - Increases the character's proficiency with Mace weapons. Damage is also increased.
Skill Type: Passive, Weapon Enhancement.
 
Parry - The ability to parry an attack.
Skill Type: Passive, Combat Skill.
 
Power Stance - Temporarily increases chance of critical strikes. Player gains rage from dealing damage, so it is an aggressive stance.
Skill Type: Activated, Stance, Attack.
 
Power Strike - Enables the Warrior to perform a critical strike. The effect duration increases as the skill's level does.
Skill Type: Activated, Attack.
 
Reckless Strike - Doubles damage but lowers defense by 10. Lasts 10 seconds.
Skill Type: Activated, Stance, Attack.
 
Shield Bash - A skill that allows the Warrior to strike enemies with a shield, stunning them for a short period of time.
Skill Type: Activated, Attack, Stun.
 
Shout - Raises the attack of all nearby party members.
Skill Type: Activated, Shout, Attack Increase.
 
Slice & Dice - Attacks an enemy twice in a row.
Skill Type: Activated, Attack.
 
Swift Strike - Requires: One-Handed Axes, One-Handed Swords, Daggers. Instant cast, 45sec cooldown. Instant effect: Attack 2 times next round
Skill Type: Activated, Instant Effect, Attack.
 
Sword Mastery - Increases the character's proficiency with Sword weapons. Damage is also increased.
Skill Type: Passive, Weapon Enhancement.
 
Taunt - With a cost of Rage, you can taunt your opponent, drawing it to you.
Skill Type: Activated, Taunt.
 
Throw - Allows the player the ability to throw certain throwing weapons. It is like a pull ability, doing minor damage, but giving the player a chance to gain the attention of a single monster without having to attack in melee and risk angering all of the monsters.
Skill Type: Passive, Weapon Skill.
 
Two-Handed Axe Mastery - Increases the character's proficiency with Two-Handed Axe weapons. Damage is also increased.
Skill Type: Passive, Weapon Enhancement.
 
Two-Handed Mace Mastery - Increases the character's proficiency with Two-Handed Mace weapons. Damage is also increased.
Skill Type: Passive, Weapon Enhancement.
 
Two-Handed Sword Mastery - Increases the character's proficiency with Two-Handed Sword weapons. Damage is also increased.
Skill Type: Passive, Weapon Enhancement.
 
Typhoon - The specifics of this skill are currently unknown.
Skill Type:
 
Unarmed Mastery - Increases the character's proficiency with unarmed strikes. Damage is also increased.
Skill Type: Passive, Weapon Enhancement.
 
Whirlwind - A spinning attack that damages all nearby enemies.
Skill Type: Activated, Point Blank Area of Effect, Attack.
 
Hosted by www.Geocities.ws

1