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Priest: Human, Night Elf, Dwarf, Undead, Troll
       Priests lead the many faiths spread throughout the disparate lands of the world of Azeroth. In Kalimdor, Night Elf Priestesses revere the moon goddess Elune, while Dwarven priests in Khaz Modan deliver the message of the Light to their people. In the ruins of Lordaeron, the undead priests of the Forsaken, their faith twisted and tainted by their tortured existences, spread a dark interpretation of the Holy Light. Regardless of their faith, however, all Priests share in their ability to manipulate the minds of those who turn to them for spiritual guidance.
Play Type: Caster, Support.
Strengths: Healing, Crowd Control, Shadow Words (Shouts), Sight Spells.
Weaknesses: Cloth Armor Only, Weak Melee.
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Spells
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Sleep - Through training, Priests become masters of manipulating the mind. They are able to lull a creature or person to sleep, rendering them completely immobile -- as long as the target is not disturbed from its slumber.
Spell Type: Single Target, Sleep, Mind Control
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Heal - Warrior and Mage alike can be brought low by injury, but the Priest can restore their health through magic, enabling the injured to return to battle anew.
Spell Type: Single Target, Heal
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Shadow Word: Pain - Though traditionally benign in nature, Priestly magic has a darker side as well. Through this word of darkness, a Priest can cause excruciating pain to a targeted victim for an extended period of time.
Spell Type: Single Target, Shout, Direct Damage, Divine
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Confusion - Confuses the enemy and makes it attack randomly.
Spell Type: Single Target, Mind Control
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Dominate - When using their Dominate ability, the priest falls into a sort of stasis or trance, unable to move or cast any spells, but are in complete control of their target. When Dominating, the priest gains whatever abilities their opponent may have within their arsenal and moves/functions within the body of the enemy. Of course this spell can be resisted and the duration on the Dominate ability is limited.
Spell Type: Single Target, Mind Control, Possesion
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Fumble - Increases the target's chance to miss his/her attacks.
Spell Type: Single Target, Debuff
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Mezmerize - Mezmerizes your target for a limited ammount of time. Targets mezmerized are effectively alseep, unable to move or cast spells. Can only be used on target at a time.
Spell Type: Single Target, Mind Control, Sleep
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Ressurection - Brings a target dead player back to life.
Spell Type: Single Target, Ressurection
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Sight - Allows the Priest to detect traps, or hidden creatures.
Spell Type: Self Only, Buff, True Sight
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Skills
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