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Hunter: Night Elf, Tauren, Orc, Dwarf, Troll
       Azeroth is home to a wide variety of beasts. From the new world of Lordaeron to the old world of Kalimdor, all manner of creatures can be found. Some are friendly, some are ferocious and aggressive - yet they all have one thing in common. Each creature shares a special connection with Hunters. Hunters track, tame and slay all manner of animals and beasts found in the wilds. Whether they rely on bows or firearms, Hunters consider their weapons and pets to be their only true friends.
Play Type: Ranged Attacks.
Strengths: Ranged weaponry, pet control.
Weaknesses: Close combat Melee.
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Spells
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Beast Soothe - Not every encounter with a beast is a friendly one, and Hunters can soothe ravenous animals whenever necessary.
Spell Type: Single Target (Animal), Sleep.
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Beast Taming - Beasts are found in all shapes, colors and sizes. It is the special journey of the Hunter to find which he is most connected to - and tame it. Once tamed, the beast will grow, learn and be the Hunter's constant companion. Tameable beasts are related to the hunter's level, a tamed beast will level with the hunter, but can only be a max of 90% of the hunter's level.
Spell Type: Single Target (Animal), Pet Control.
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Skills
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Beast Tracking - Hunters can find and follow a wide variety of animal tracks, allowing them to locate their elusive prey with ease. The ability can be toggled on/off, the hunter will begin to walk slower, and animals will show up on the mini map. The hunter will not be able to attack while this ability is active.
Skill Type: Activated, Tracking.
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Awareness - Allows the Hunter to better sense beasts and monsters from a further distance.
Spell Type: Activated, Tracking.
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Block - The ability to block an attack.
Spell Type: Passive, Combat Skill.
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Call Pet - This ability allows the Hunter to call forth his/her tamed pet. However, if the pet has died recenetly, there is a short cooldown period before it can be resummoned.
Spell Type: Activated, Summon.
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Aimed Shot - Increases the player's ranged accuracy.
Skill Type: Activated, Target, Attack.
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Dodge - The ability to dodge an attack.
Spell Type: Passive, Combat Skill.
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Head Shot - Special ranged attack aimed at the head, deals a significant ammount of damage if it hits.
Skill Type: Activated, Target, Attack.
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Dizzy Shot - Ranged attack that stuns the target.
Skill Type: Activated, Target, Attack.
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Dual Wield - Allows the use of two melee weapons at once.
Skill Type: Passive, Weapon Skill.
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Fire - Increases ranged damage.
Skill Type: Activated, Target, Attack.
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Flurry - Quickly damages all enemies within range.
Skill Type: Activated, Attack.
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Hunter's Strike - Increases ranged damage.
Skill Type: Activated, Target, Attack.
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Improved Shot - Increases ranged damage and accuracy
Skill Type: Activated, Target, Attack.
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Mend Pet - Heals tamed pet.
Skill Type: Activated, Target (Pet), Heal.
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Parry - The ability to parry an attack.
Spell Type: Passive, Combat Skill.
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Personal Trueshot Aura - Aura that increases ranged damage.
Skill Type: Passive, Damage Enchancement.
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Piercing Mastery - Increases the player's proficiency with piercing weapons. This also includes more damage.
Skill Type: Passive, Weapon SKill.
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Ranged Mastery - Increases the player's proficiency with ranged weapons. This also includes more damage.
Skill Type: Passive, Weapon Skill.
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Shoot - Increases ranged damage.
Skill Type: Activated, Target, Attack.
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Sniper Shot - This attack is extremely accurate and inflicts very heavy damage.
Skill Type: Activated, Target, Attack.
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Swift Strike - This skill is instant, has a 45 second cooldown, and allows the character to attack twice in the next round.
Skill Type: Activated, Attack.
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Throw - Allows the ability to throw weapons. This ability is similiar to a pulling ability. Giving the player the chance to gain the attention of a single monster, instead of using a melee attack and risking angering all of the monsters.
Skill Type: Activated, Attack.
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