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Attribute Effects:

For your reference, the attributes are Strength, Agility, Stamina, Intellect, and Spirit. Though all of this information may change during beta testing, these are the effects of the stats as they stand:

Strength Adds to your Attack Power, Damage-Per-Second (DPS). Strength does not affect Critical Hit chances at all. Strength does not improve your chance to block, but rather the amount blocked when you succeed. This amount is determined in part by Strength (and the other part by your shield).
Agility Increases all characters' chance to Critical Hit. The amount of the bonus is higher per point on Rogues than other classes. Agility affects dodge. Rogues get more Dodge per point of Agility than other classes. Agility adds directly to Defense.
Stamina Increases Health points.
Intellect Increases Mana points as well as chance to Critical Hit with magic spells. Intellect also grants a higher chance to increase melee skills. (It does not affect trade skills though.)
Spirit Increases Health and Mana regeneration. Spirit affects all characters' Mana and Hit Point regeneration rates in and out of combat. Spirit also increases your chance to 'proc' with weapons.

Base Character Attributes:

Starting character stats in the World of Warcraft can not be changed before or after character creation. Each race has 100 base attribute points which are distributed among the five attributes as shown by the following table:

Base Stats
  Strength Agility Stamina Intellect Spirit
Dwarf 22 17 23 19 19
Gnome 15 23 19 23 20
Human 20 20 20 20 20
Night Elf 16 25 19 20 20
Orc 23 17 22 17 21
Tauren 25 16 22 16 21
Troll 20 22 21 17 21
Undead 19 18 21 17 25

Green indicates the race with the lowest value for the specified stat
Orange indicates the race with the highest value for the specified stat.

Class Attributes Effects:

Your class will have an effect on your starting attributes. Each class gets an additional 5 attribute points, which are distributed according to the following chart:

Class Bonus
  Strength Agility Stamina Intellect Spirit
Druid +1 +1 +1 +1 +1
Hunter +1 +2 +1 - +1
Mage - - - +2 +3
Paladin +2 - +2 - +1
Priest - - - +3 +2
Rogue +1 +3 +1 - -
Shaman +1 - +1 +2 +1
Warlock - - +1 +2 +2
Warrior +3 - +2 - -

Color Coding: Green: +1, Yellow: +2, Orange: +3

Note that not all classes are available to all races, Please see each class from details..


WOW features a contact sensitive curor as well as benign indicators. The cursor will change to reflect attack possibilities. If your character is out of range of a target it shows you can attack but has a red circle and line through it. Left clicking on the target will bring up their level and stats so you can decided whether to attack or not. You can still mouse over other creatures while this other creature is selected. So you can fight one creature while casting a spell on another.

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