The Mountaineer ATV



Crew 3: Pilot, Co-Pilot and Gunner plus cabin for 5 passangers

Size Length:28 ft.; Height: 18 ft.; Width: 12 ft.

Weight 6.5 tons

Armor Front: 140DR ; Back: 85DR

Max Speed 80 mph

The Monutaineer was designed and is manufactured by Wellington Industries and has become so popular that it has remained unchanged for the past 18 years of production. Sporting two ground cleaving 10ft high deep tread puncture resistant tires, and a rear 6ft tall, extra wide drive tire, this monster was desigend to tackle the most adverse terrain imaginable. Its Turbo Enhanced Diesel Engine is fed by a 100 gal. self sealing tank that gives it just over 500 miles of range. Its reinforced cabin seats two pilots and the roomy interior comfortably fits 6 passengers. If this weren't enough to put this on top of any explorers list of must have transportation, it sports a rear cargo hold of 640 cubic feet (10x8x8) and 90 cubic feet of cleverly concealed (10x3x3) cargo space as well.

The list of standard features on the Mountaineer is impressive. The communications suite (controlled by the co-pilot) includes a multi-channel sensetive tight beam radio transceiver capable of transmissions up to 30 miles! THe entire cabin is climate controlled, and the internal vehicle computer monitors all system functions, offer expert advice on maintenance and repair (+2 to all rolls), as well as providing seamless control functionality through terminal stations at both the pilot and co-pilot stations for redundancy. Exterior illumination is provided by strategically situated halogen lamps on all sides of the vehicle, including a powerful search lamp mounted on the exterior co-pilot's position. THe Aggriev's Fire Supression System protects the vehicle interior as well as the engine with superb anti-fire protection, and our own Wellington 'Secure Tight' anti-theft system protects the vehicel during lockdown, delivering bothaudible, and remote alerts to intrusion. THis system may be coded to up to 8 different thumbprints, and has a IR detection sensor built in to verify that those digits are still attatched to their owners bodies!

Because of the extreme hazards one faces in the wilds of today, the body of the Mountaineer has been encased in a quarter inch of chemically hardened Durasteel armor plating, with impact plasteel windows treated with Flashresist coating. For further protection a hatch on the top of the vehicle open to a 360 degree heavy swivel pintel, allowing passenger #6 to stand and deliver! A large variey of optional weapons are available through your local ditributor, subject to local weapon trafficing laws.

All Mountaineers come with the standard exterior power taps so you can put the powerful Diesel engine to work for you beyond simple locomotion! Equipment upgrades can include generators to boost output to those taps, wire rigging to take advantage of cybernetically enhanced pilots, as well as communications and sensor upgrades! Talk to your local Wellington industries representative today!



Veil of Unseeing


The Veil of Unseeing is a 5' long and 1' wide length of midnight black velvet cloth that is worn loosely around the shoulders when not in use. When the owner uses the veil by covering his head and face (leaving an opening for the eyes which takes 2 seconds when well practiced) the veil shrouds the wearer in shadow making him hard to see. How hard is dependant upon the ambient light. In all but broad daylight or under bright indoor lamps the veil forces viewers to make a vision perception test to notice the wearer. In poor light that test is modified up to (-5), while in near or total darkness the wearer is effectively invisible. Because the magic of the veil is actually manipulating the very fabric of shadow the it's as effective against technological sensors as it is against the naked eye. Even low light enhanced vision is fooled, however Infravision will reveal the location of the wearer normally.


This changes the item a little bit, but brings it more in line with my original idea of it. So in bright light the item can cause you to be overlooked in a crowd but doesn't render you invisible, and it becomes more effective in increasing darkness.



Dreadweaver


To see the specific stats on DreadWeaver, the sword that has come to and left Mikola, please click on the link: DreadWeaver



PA-300 Glitter Boy Killer Power Armor

Designed to hunt Glitterboy power armor on a battlefield and disable or destroy the heavily armored units, the PA-300 is a compact, fast, and extremely lethal PA design. Speed, stealth, and hitting power are the specialties of this unit. Its designers realized that in order for the unit to accomplish its design goals it had to be able to close with the behemoths it hunts, survive its support elements, and pack enough punch to penetrate its immense armor.
To this end the PA-300 is covered in stealth polymer and is further enhanced with IR suppressing systems giving it superior occlusion to enemy heat sensors on a battlefield. It is extremely fast with a top speed of 80mph and highly maneuverable, capable of making tight turns at high speeds. Furthering the stealth package, the unit is equipped with a passive suite of sensors (PESA) that include Low Light, Thermo graphic, and Motion Sensitive detection equipment. The most dramatic improvement of the PA-300 over comparable equipment however is the compact neuro-net installed in the cockpit that allows the unit to respond to the pilot literally at the speed of thought.
Its primary ranged weapons are a pair of 57mm homing missile launchers mounted over the left and right shoulders and protected by the torso armor. These weapons are the long range armor busters that are designed to eliminate its heavy targets with linked attacks, however the PA-300 is designed primarily to engage the Glitterboy in close combat where the infamous Boom Gun will be ineffective. To that end a powerful Vibro blade system of 4 blades, two on each arm, has been designed. These devastating weapons are capable of literally carving enemy armor into pieces. To allow it to survive the elements that commonly support Glitterboys on a battlefield the PA-300 carries a light plasma cannon and a pair of gauss cannons mounted on wing turrets. Missile defense is provided by a 360 rotating turret mounted on the back of the unit and extending over its head. Also, dischargers for emergency use are provided to allow the unit to make its escape, or avoid total destruction.
The unit is equipped with a computer system that coordinates all weapon functions and has a complexity rating of 4. The cockpit is equipped with an ejection system to save the pilot in case catastrophic damage compromises the nuclear engine mounted on the unit (which has a lifespan of 20 years). The Plasma Cannon and Laser Defense system puts such a demand on the combat system that an energy capacitor had to be added, giving each system 30 shots before needing recharging. Combined with the limited ammo capacity of the missile system means that the PA-300 is a short range assault unit that needs quick re-supply in combat situations.


Special Rules � Neuro-net gives +4 to all pilot rolls, even to those without the pilot Mecha Skill. Radical Infrared Cloaking, Basic Stealth Shielding, Waterproof, Environmentally Shielded.

  • Body
  • Volume 57.58/ Surface 100/HP 86
  • Armor Weight � 1760 (880pts),
  • 360lbs (wings 90ea),
  • 340lbs (turret 160pts)
  • Engine
  • Cockpit w/rocket ejection system
  • Sensors
  • ECM
  • Missiles
  • Turret
  • Energy Bank
  • Wing mounted cannons
  • 6 pts of access space

  • Left Arm
  • Volume 5/Surface 18/
  • HP 54
  • Armor Weight 440lbs (220pts)
  • 4x linked Grenade Launchers
  • 2 Vibro Blades
  • 1 pt access
  • arm motor

  • Right Arm
  • Volume 8.6/ Surface 27/
  • HP 81
  • Armor Weight 440lbs (220pts)
  • Light Plasma Cannon 4.6
  • 2 Vibro Blades
  • 1 pt access
  • arm motor

  • Left Leg
  • Volume 3.18/ Surface 13/
  • HP 20
  • Armor Weight 920 (460pts)
  • Leg motor
  • 1 pt access

  • Right Leg
  • Volume 3.18/ Surface 13
  • HP 20
  • Armor Weight 920 (460pts)
  • Leg motor
  • 1 pt access

  • Total Surface Area � 171
  • Structure Weight 769.5 lbs
  • Passive Defense: 4 everywhere
  • Volume 77.16
  • Mecha Size Modifier +2
  • Turret -3
  • Wings -1
  • Arms/Legs +0
  • Health � 7
  • Strength - 1000
  • Top Speed � 80mph
  • gMR 2.5
  • gSR 1
  • Mv 25/EnMv 40
  • Height - 14 feet
  • Width � 7ft
  • Length � 5ft
  • Weight 10,055.5lbs (5tons)

    Weapons

    Vibro Blades � 5d6x10(5) (Broadsword skill cannot exceed Mecha Piloting Skill)

    Linked Wing Mounted 5mm Electromag Gauss Cannons 6dx10(2) Acc.16 SS.20 1/2D4,050 Max 13,350 RoF 20 Ammo (3200rds/80 shots ea)

    Right Arm Mounted Light Plasma Cannon 6d6x25 Acc. 20 SS.10 1/2D1,100 Max 3,300 RoF 1 Ammo 30 shots

    2 Linked Shoulder Mounted 57mm Homing Missile Launcher systems 6dx10(10) SS 14 Spd. 500 Max 2000 Skill 16 End 4 RoF 1 Ammo 10rds

    Universal Turret Mounted Rainbow Laser Defense System (3 linked Assault Lasers) 5d(2) SS 17 Acc 18 1/2D 1,500 Max 4,500 RoF 8 Ammo 30 shots ea

    Left Arm Mounted Quad Linked Grenade Launcher System (Anti-Personnel Ripsaw Grenades) 6dx2+2d(10) SS 16 Acc 2 Max 1,200 RoF 1 (ea) Ammo 80 (20 shots each)

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