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    That's right ladies and gents! I've got my hairy monkay paws on a Gamecube! (And a platinum one at that, like the one above this)

     As well as just the 'cube, I've also got the Gameboy Player, a adaption that slots in at the bottom of the Gamecube and allows you to play Gameboy games on your telly. Add to that a copy of Resident Evil Zero, or Bio-Hazard as it is also known.

     First up-the Gameboy Player-Dispite the fact that it's orange and that the Gamecube is sweet silver (or platinum), it actaully works very well. However, playing on any screen bigger than a 15-inch distorts the graphics. It's capable with most types of Gameboy + GBA games (except of course the oddballs, such as Pokemon Pinball). It allows you to set your button config for your pad, lets you choose from two screen sizes and comes with a set of on screen wallpapers to stick on the background while you play your game. Good, solid hardware, but do we really need it?
     8.5/10

     Second up is the Gamecube. As you've noticed, I've got the Limited Edition Platinum version. My particular one allows me to play universal games, imported or not, with a choice of either english or japanese menus language. Nice. However, I'm not sure whether it's ment to be able to do that, or whether it's avaliable in the UK or not. Weighing nicely at around the weight of a healthy sized bag of sugar, Gamecube is easily the most portable console of its kind on the market right now. Graphics are as good as PS2, but with the nagging thought of Mario games in the place of Final Fantasy games pulls Gamecube down a notch. Availble online if you've got enuff mush to get a modem, subscribe and pay for broadband, Gamecube is repectfully the second best console.
     9/10
Left-actrual in-game screenshot of Resident Evil Zero that really boasts the Gamecube's capabilities
Resident Evil Zero
Gamecube ONLY

    Ooo...another spine tingler...Resident Evil is back for another outting, and a bloody good looking outting this one is too. You play as Rebecca, a S.T.A.R officer (Resident Evil fans should know what I'm on about), who's copter take a emergency landing. Later on, you'll end up in a train and wind up with a convict called Billy. Together, you'll attempt to stop the train and uncover the mystery of the T-virus, and the identity of a weirdo in a gown.

     The first real place you start off in is on a train, raging along its tracks with the rain pounding outside. And what a lovely looking undead train it is too! The water in an overflooring sink has as good as graphics as the cutscenes in FFX where Yuna dances on the lake. But the thing is, is that that level of graphics and use of light is just another part of the game-not a cutscene.

     Another work of wonder is how even the smallest attention to detail is beautifully crafted. Example-on the train, rotting corspes lay on the seats, and as the train sways, so does the hangbags and the hair on the corspes, and even the limp lifeless arm dangling from a potential zombie! Take that for graphics.

     One thing that sets Resident Evil from Silent Hill games is the fact that in Resident Evil, you have things to do, new places to go, not just going round in dingy schools, barely able to see where you're going. It's this playability that sets Resident Evil apart.

     A new feature that has been interpreted into this Resi offspring, is the ability to switch between characters whenever you feel like it. Whether you're in the mood to be a girl sporting a grenade launcher or a grade A convict totting a bad-ass, zombie roasting motov cocktail, it's completely up to you.

     Some puzzles even involve yous two spliting up and doing seperate things, which would effect the other character. Example-while having a perfectly normal stroll across the roof of a speeding train, Billy gets knocked into a gaping hole by a zombie freak. Billy is locked in the room he's just fallen in and can't get out and he's found a key to a room you've tried to get into before. No problem. Switch to Rebecca and have a look around some of the rooms. You'll find a ice pick. Go to a room directly under the room that Billy's in and send the ice-pick up a service lift. Billy uses this to pick at the door, setting him free. Billy finds Rebbecca, and together goes through a door that Billy's just found the key to. Marvelous.
     9/10
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