Free Domain at .co.nr
   
Topics
 
 
 
 
 
Java Interview Questions
These are some of the Java Interview Questions asked in Interviews
Q: What is the difference between an Interface and an Abstract class?

A: An abstract class can have instance methods that implement a default behavior. An Interface can only declare constants and instance methods, but cannot implement default behavior and all methods are implicitly abstract. An interface has all public members and no implementation. An abstract class is a class which may have the usual flavors of class members (private, protected, etc.), but has some abstract methods.

Q: Describe synchronization in respect to multithreading.

A: With respect to multithreading, synchronization is the capability to control the access of multiple threads to shared resources. Without synchonization, it is possible for one thread to modify a shared variable while another thread is in the process of using or updating same shared variable. This usually leads to significant errors.

Q: What is the purpose of garbage collection in Java, and when is it used?

A: The purpose of garbage collection is to identify and discard objects that are no longer needed by a program so that their resources can be reclaimed and reused. A Java object is subject to garbage collection when it becomes unreachable to the program in which it is used.

Q: What is HashMap and Map?

A: Map is Interface and Hashmap is class that implements that.

Q: Primitive data types are passed by reference or pass by value?

A: Primitive data types are passed by value.

Q: What type of parameter passing does Java support?

A: In Java the arguments are always passed by value .

Q: Difference between Vector and ArrayList?

A: Vector is synchronized whereas arraylist is not.

Q: What is the difference between a constructor and a method?

A: A constructor is a member function of a class that is used to create objects of that class. It has the same name as the class itself, has no return type, and is invoked using the new operator.
A method is an ordinary member function of a class. It has its own name, a return type (which may be void), and is invoked using the dot operator.

Q: What is the default value of an object reference declared as an instance variable?

A: null unless we define it explicitly.

Q: Difference between HashMap and HashTable?

A: The HashMap class is roughly equivalent to Hashtable, except that it is unsynchronized and permits nulls. (HashMap allows null values as key and value whereas Hashtable doesnt allow). HashMap does not guarantee that the order of the map will remain constant over time. HashMap is non synchronized and Hashtable is synchronized.

Q: What is an Iterators?

A: Some of the collection classes provide traversal of their contents via a java.util.Iterator interface. This interface allows you to walk a collection of objects, operating on each object in turn. Remember when using Iterators that they contain a snapshot of the collection at the time the Iterator was obtained; generally it is not advisable to modify the collection itself while traversing an Iterator.

Q: What is an abstract class?

A: Abstract class must be extended/subclassed (to be useful). It serves as a template. A class that is abstract may not be instantiated (ie, you may not call its constructor), abstract class may contain static data. Any class with an abstract method is automatically abstract itself, and must be declared as such.
A class may be declared abstract even if it has no abstract methods. This prevents it from being instantiated.

Q: What is final?

A: A final class can't be extended ie., final class may not be subclassed. A final method can't be overridden when its class is inherited. You can't change value of a final variable (is a constant).

Q: Difference between Swing and Awt?

A: AWT are heavy-weight componenets. Swings are light-weight components. Hence swing works faster than AWT.

Q: What if the static modifier is removed from the signature of the main method?

A: Program compiles. But at runtime throws an error "NoSuchMethodError".

Q: What if I do not provide the String array as the argument to the method?

A: Program compiles but throws a runtime error "NoSuchMethodError".

Q: What is Overriding?

A: When a class defines a method using the same name, return type, and arguments as a method in its superclass, the method in the class overrides the method in the superclass.
When the method is invoked for an object of the class, it is the new definition of the method that is called, and not the method definition from superclass. Methods may be overridden to be more public, not more private.

Q: Does importing a package imports the subpackages as well? e.g. Does importing com.simpleTest.* also import com.simpleTest.UnitTests.*?

A: No you will have to import the subpackages explicitly. Importing com.simpleTest.* will import classes in the package simpleTest only. It will not import any class in any of it's subpackage.
 
 
 
Hosted by www.Geocities.ws

1