A World Assunder

A World Assunder has many unique features, and we're always looking to improve.� Some of these features are being implemented as you read this, others will be put in soon, and many are already in place.�

Features in Blue are already in place.�
Features in Purple are being implemented currently.
Features in Orange not inplace yet, but will be soon.

General:
Danley Coding and Code Base.

No classes.

Clans and the Teaching System take the place of classes.

Skills, Stats, and Abilities:�
Stats are:� Intellect, Force of Will, Constitution, Strength, Agility, Endurance, and Charmisa.
INTELLECT � INT � measures how quickly you learn (through use, practice, and being taught/teaching)
FORCE OF WILL � FOW � measures ones ability to keep using a stat at low amounts.
CONSTITUTION � CON � measures how readily one gains health, heals, and resists damage.
STRENGTH � STR � measures how much a person can lift and how much brute force they can deliver.
AGILITY � AGL � how many items you can carry at once, co-ordination, speed, ability at fine motor skills (picking locks, parrying), how much can be done at once.
ENDURANCE � END � (stamina) the higher the endurance, the longer it takes stats to drop.
CHARISMA � CHR � How much mobiles are inclined to like you, and or do as you want.

Stats



A World Assunder is a MUD written in Javabasedonan idea contrived by Atlanta Apostol and Jeffrey Bester (co-codersandImplementors).� This is their code base.� It is opensource.�Blah blah blah.

[Main/Background Story] [What Makes AWA so Special] [Stats and Skills] [PK, PS, and the Path of Peace] [Races] [Classes] [Clans]

[The Angels and Staff of AWA] [Positions Open] [What is a MUD?] [Forum]

Hosted by www.Geocities.ws

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