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Boss Strategies Disc 2
Pick a Boss. Any boss.
[Biggs & Wedge]
[Elite Soldier & and GIM52A's]
[BGH251F2]
[Oilboyles]
[NORG]
[NORG Cont'd]
[BGH251F2 Round 2]
[Raijin]
[Fujin and Raijin]
[Cerberus
[Seifer]
[Seifer & Edea]
Biggs & Wedge
Biggs HP: 1467~2235 AP: 10 Exp:-- Status: --
Wedge HP: 1416~2139 Ap:-- Exp: -- Status: Immune to Poison
Biggs and wedge are a bit tougher than when you pounded them on Dollet, but barely. You can
easily finish them off with a couple strong GF's, but don't forget to stock up on some Regen, and Reflect before the battle is won. Also, if you have the "Mug" ability, you should steal from them since they're carrying good items. If you want screw around with them, try casting Zombie on Biggs and Wedge. Then just use a Phoenix
down or something on them. But, if you want you can cast Regen on them, it will act like a Poison
to the "Zombie" bosses. Also, cast haste to speed it up if thou wants. It's fun to screw around. Another fun trick is to cast confuse on either character. If Wedge is confused and attacks Biggs, Biggs
will counterattack yelling at Wedge. If you switch, Wedge will yell to Biggs "Stop picking on me."
Elite Soldier & and GIM52A's

Elite Soldier: 148~4940 Ap: 2 Exp: 30 (+5) Status: Weak Vs. Poison
GIM52A's: 1431~19400 AP: 30 (+8) Status: Immune to Poison
All of the fights throughout this god forsaken place lead you to here. This battle is very dangerous!!!
The Elite soldier acts as a support for the GIM's (GIM52A), which makes killing the Elite the top priority.
With him dead, its a matter of dealing with the Gims and and support magic on them. Use any dispel magic (Which can be drawn from a GIM), to remove and support magic like Protect that the Soldier
might have casted on them. Hit both GIMS with Thunder magic and Quezacotl.
BGH251F2

Hp: 4200~8400 AP: 20 Exp: -- Status: Immune to Poison
BGH is a heavy duty battle tank that is very powerful. However, it make look tough, but it's weak against
Thunder, Earth, and Water magic, which makes it easier to beat. To cut down on the damage caused by this guys attacks, you can draw Protect from it. However, if you're low
on time, its better to just hit the boss hard with Quezacotl and other GF's (not brothers, due to the lengthy
animation). After destroying the tank, two Galbadian soldiers will come out to continue the fight. They're chumps.
So, just mercilessly pound them into submission.
NOTE: You may lose this battle and game if: 1. The time expires while fighting the boss. 2. Your party members are
defeated in battle, and 3. You did not set the error ratio to maximum on the control panel.
Oilboyles

HP: 1068 AP: 20 Exp: -- Status: Weak vs. Fire/Absorbs Ice
The Oilboyles have one major weakness, Fire. With this, you can finish off the battle with Ifrit a few times. It also
helps if you took Squall's advice earlier and equipped everyone with Elem-Atk-J ability with Fire, Fira, or Firaga.The only thing you need to worry about are different attacks frob Oily. If a character gets hit with an Abnormal status,draw esuna from them, and cast it on the infected member.
NORG

NORG HP: 4400~12200 Ap: 20 Exp: -- Status: Weak vs. Wind/ Immune to Poison
NORG's wealth has managed to get him a virtual fortress. Norg locks himself inside the pod, and
uses the pods orbs to cast certain spells. The trick to fighting Norg is to balance the attacks of
attacking Norg when he is open, and when he is closed, focusing on the pods. The pods shift colours
to show their readiness.Blue means its dormant, yellow means its warming up, and red means its ready to
cast magic. By attacking the orbs, you can force them to change back one colour. Basically, you can focus
two characters to attack them, and get one character to focus on NORG when he appears.
NORG Cont'd

There are two wasys to go about this battle. One way is to have two characters focus on attacking Norg Orbs
A and B, While the third focuses on Norg. A faster way is to summon Carbuncle and cast it on yourself, so
all the Orbs magic will be deflected. One person can then attack the right orb, because it uses Dispel
magic. Then you won't have to cast Carbuncle over and over. The others can focus on Norg and Norg Pod. Most
GF's work well, they won't hurt the Pod, but Norg is weak without the protection of his pod. Mug is orbs for some
rare items, if you have Mug. And, last but not least, don't forget to Draw Leviathan from this boss! You don't want to miss
this awesome GF!
BGH251F2 Round 2

BGH251F2 Hp: 5100~7800 Ap:20 Exp:-- Weak Vs. Thunder, Water, Earth/ Immune to Poison
How the hell this thing survived is a mystery to us all. It's a piece of crap, but its still a threat. Just use the same thing to beat it up. Thunder, Water, and Earth. Don't forget to mug it for a piece of Admantine, because you need this to help remodel weapons later.
Raijin

Raijin HP: 400~11,600 Ap:10 Exp:-- Weak Vs. Poison/ Absorbs Thunder
Raijin has two Galbadian soldiers. You might want to get rid of one of them and save the other to draw Cure magic, if you need to. Raijin is strong and well trained, but only attacks with powerful attacks. Its wise to draw Protect from Raijin and cast it on yourself. This will help defend from Raijin. Blind and SIlence are also effective. You can pound on Raijin to spizzeed up the battle, but don't use Quezacotly, or use Thunder based magic, because it heals Raijin. Diablos works well against Raijin.
Think that was tough? Now the REAL fight begins.
Fujin and Raijin; The Uglies
 
Fujin HP: 300~8700 Ap: 10 Exp:-- Weak Vs. Poison/ Absorbs Wind
Raijin HP: 5400~22,600 Ap: 12 Exp: -- Weak Vs.Poison/ Absorbs Thunder
Raijin is back, stronger, with his manly female friend, Fujin. Start by drawing Protect from Raijin again, and cast it on your party. Secondly, draw Pandemona from Fujin, dammit. This GF rules the bed spri...I mean the battles. Thirdly, be smart and dont use Carbuncle. Reflect will only work against you. Fujins strongest spells go through reflect, so all it does is prevent you from healing yourself, which sucks. Raijin has les HP in thes battle, but his AP is higher. He also has a new trick called Raijin special which does about 800 damage, if your characters arent protected. This makes him a greater threat, so treat him first. Fujin has cure magic, so keep her around. Oh, and if you have an all female party, Raijin won't attack them, because he can't hurt a girl, maybe its to hide his true identity (I'm not revealing any part of the storyline, I'm just making things up now:P). If you mugged Raijin last time, do it again, you know? He has to more Str Ups for mugging. Also, if you have to use GF's, don't use Quezacotl, or wind based magic. Fujin absorbs wind, Raijin absorbs Lightning. So dont use Aero or Thunder on them.
Cerberus

Cerberus HP: 7100~10,000 Ap: 30 Exp:-- Immune to Wind/ Absorbs Thunder
This battle is Optional
Here we see the Cerberus in its natural habitat. The Cerberus usually likes UV rays of light shining through its body, while shaking its tail. I would recommend you fight Cerberus, because hes a new GF. Before the battle, make sure no one has Thunder in there attack, otherwise, they will heal Cerberus when they attack. Cerberus isn't tough, as long as you don't let it cast Triple on it's self. If he does, use Dispel on him. This will limit his options. It's good to stock up on Triple if you haven't already, because it junctions well. Don't forget to mug Cerberus of his Spd-J-Scroll before the end of the battle.
Seifer

Seifer HP: 1300~10,300 Ap: 20 Exp:-- Weak Vs. Poison
Seifer is a lot better since your last battle. He now uses his Gunblade better, and has a special called Demon Slice that causes around 1,500 points of damage! You should begin the battle by drawing Haste from Seifer, then cast it on your party members. Then just kill Seifer anyway you want. Its not tough, just watch everyones HP. When Seifers HP gets low, he'll use High-Potions, but his fate is already inevitable.
Seifer & Edea

Seifer HP: 1200~7400 Ap: -- Exp: -- Weak Vs. Poison
Edea HP: 500~16,00 Ap: 50 Exp: -- Status: --
To reach Edea, you gotta fight Seifer again. He is weaker, but his attack is stronger. Use the same strategie as before, and you'll be fine. Try to mug a Hero from Seifer if you can. Once Seifer is teh_dead, Edea will take over. She is stronger than before, and the Carbuncle trick doesn't work. Edea uses a strong spell called Maelstrom, and will cast Death when her HP is low, which isn't sexy. If you can, Junction your characters with Death Status-Def to avoid one-hit-kill. Also, draw Alexander from Edea, and then use Diablos and Physical attacks to wear her down. You can steal a Royal Crown from Edea, if you want.
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Onward to Disk 3 I say! Onward!
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