*~=- The Heart of the Woods -=~*
- - -
A Druidic Life - - -
* * Codex of Cures * *
Whats New

Basics
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Starting Out
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What's a Druid?
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Maps
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Global Information
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Bashing
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Defenses

Skills
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General Skills
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Mini Skills
--Herbology & Concoctions
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Metamorphics
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Groves

Helpful Hints and Random Bits
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Triggers
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Aliases
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Research and Development
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The Library of the Oak
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Firefighting & Patrolling
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Gaelic, Latin, and the Ogham
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Links
The Guardians of the Wood


--
Chammilla Lena-Weltsdown
--
Deonymus TijuLena








--
Mistalis Vorondil





--
Silverwind Sa'Rithven-Jaydde


Send us an
EMail!
This is actually a book on Healing, the Cures of the Afflictions and the Elixers/Salves to do so. I added in a copy of the Body Part damage section from Achaea to give you an Idea about what the problems can be.

So I hope you all never need to use this Book, It is a bad thing to have to heal. Stay in good health.
Herb
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Valerian

Skullcap



Sileris


Prickly Ash

Goldenseal

Kelp

Lobelia

Ginseng

Bellwort

Slippery Elm

Myrrh Gum

Bloodroot

Irid Moss

Kola

Cohosh

Hawthorn

Bayberry


Elixers
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Health

Mana

Levitation

Immunity

Venom

Speed

Frost


Salves
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Epidermal

Mending

Caloric

Restoration
The Cure
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Cures the dishonour affliction and the slickness affliction when smoked.

Provides an anti-weapon field that lasts until it is taken down by an opponent or until you perform an aggressive action, when smoked. The anti-weapon field will cause the weapons of your opponent to bounce back at him. When eaten, this gives you the deathsight.

A berry that, when you APPLY it, will defend you against those of the Serpentlord class who wish to sink their venom-laden fangs into you.

When eaten, cures various afflictions relating to your sanity.

Cures various afflictions that result from a body or mind in disharmony. Eaten.

This will cure afflictions that have weakened your muscles or your general fitness level. Eaten.

Cures some afflictions relating mainly to various types of phobias or pathos. Eaten.

Cures many afflictions associated with impurities of the blood or diseases of the skin. Eaten.

Cures unnatural tendencies to be excessively altruistic. Eaten.

Cures a variety of very damaging curses and afflictions. Smoked.

Increases your learning efficiency. Eaten.

Cures paralysis and slickness. Eaten.

Heals some health and mana. Eaten.

Allows you to awaken from sleep immediately, at will. Eaten.

Gives you insomnia, which prevents you being put to sleep. Eaten.

Gives deafness. Eaten.

Gives blindness. Eaten.




Replenishes some of your health.

Replenishes some of your mana.

Will make you levitate above the ground.

Cures the deadly voyria venom.

Resistance to damage from some poisons.

Increases your ability to dodge some physical attacks.

Increases your resistance to fire-based damage.




Cures some afflictions associated with outer organs, like the eyes and ears.

Cures broken or shriveled limbs as well as some other things.

Provides a defence against some cold-based attacks, and will also heal some cold-based afflictions.

Heals damage done to bodyparts.
BODY PART DAMAGE

There are six body parts for the purposes of damage and combat in Achaea:
Head
Torso/Body
Left Arm
Right Arm
Left Leg
Right Leg

Each of these body parts is able to take individual damage, and generally attacks will tell you which body part they are attacking, if any. If no body part is shown in an attack, then you are just taking general damage.

Attacks vs. body parts do both general damage against your health, and damage vs. that body part. However, generally-speaking, the damage to your health done by an attack vs. a body part will be less than if it wasn't targetted to a body part.

Now, each body part can be at one of three states:
State 0 means that your bodypart is either fully healed, or has taken only minor damage.

State 1 means that your bodypart has sustained some damage but is still functional.

State 2 means that your bodypart has been seriously mutilated.


Below is a chart listing the effects of being at State 1 and State 2.

Bodypart        State 1              State 2
--------        -------              -------
Head            Stupidity            Concussion
Body            Minor bleeding       Serious bleeding
Limbs           Limb breaks          Limb is mutilated and broken and cannot
                                     be healed without first applying a
                                     restoration salve to it.


Some have been confused in the past by the difference between State 1 and State 2 damage on a limb, and a limb being broken. It should be emphasized that they are _not_ the same thing. To better understand how this works, imagine that when a limb has been damaged, as opposed to broken, the ability of that limb to heal has been affected, so a simple mending salve will not heal it without first applying a restoration salve.

In order to deal out body part damage, which is possible with weapons and with some abilities, you must first obtain the TARGETTING ability in the Weaponry skill.

Furthermore, if you have the PARRYING ability in Weaponry, you will, if you have a weapon capable of parrying wielded (Probe it to find out), be able to parry attacks to a body part, thus taking no damage.
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