| On Some feral worlds Grotz ride great wolves. Some have even been known to ride the faresian Wlves of the SW home world. (note: wolves could be replaced for other sutibel creatures |
| The secret word is BILL |
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| Squadron: The squadron consists between five and fifteen trikerz. Weapons: Twin-linked shootas Character: For an additional cost of +12 pts one of the gretchin may be upgraded to a Sneaky Git. The Sneaky Git may be given any equipment allowed from the Grot Armory. |
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| Mob: The squadron consists between five and twenty wolfs. Weapons: grot blasta and Pointy Stikk (+1 S on the charge) or shootas. Character: For an additional cost of +12 pts one of the gretchin may be upgraded to a Sneaky Git. The Sneaky Git may be given any equipment allowed from the Grot Armory. SPECIAL RULE: Calvary: follows all rules for Calvary in the WH40K rule book |
| Mob: The mob consists of one meky and between five and 9 Oilers. Weapons: Boss is equipped with mek toolz and blasta and ccw, oilers have ccw and grot blasta. Options: Up to 3 models in the mob can be armed with a burna at +8 pts each. SPECIAL RULEZ Fix stuff: (see: Mek tools in Codex: Ork) Loot it: Transport: may ride around in a cool fixit van. |
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| Fast, open toped. Armed with big shoota. |
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