HOME

UNIT 1

UNIT 2

UNIT 3

UNIT 27

UNIT 16

UNIT 17

UNIT 21

 

 

 

 

 

 

 

Event Driven

Aim and purpose

To introduce learners to the features of event driven programming and the event driven development
environment and to develop the skills required to design, implement, test, document and review event driven
programs.

Learning outcomes

On completion of this unit a learner should:
1 Know the features of event driven programming
2 Understand the event driven development environment
3 Be able to design and implement event driven programs
4 Be able to test, document and review event driven programs.