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Suffix Properties Expansion Changes
Absorption Damage reduced by 3 no change
Acceleration 40% Faster run/walk Added in Expansion
Accuracy +7-10 to Dexterity +6-9 to Dexterity
Ages Indestructible Added in Expansion
Alacrity Attack Rate increase 20% Attack Rate increase
Amelioration Poison length reduced by 50% no change
Anima Damage Reduced by 8-15 Added in Expansion
Anthrax Adds 13-25 Poison Damage for 2 seconds Added in Expansion
Apprentice Fast Cast Rate 10% Faster Cast Rate
Atlas +21-30 to Strength Added in Expansion
Balance Fast Hit Recovery 10% Faster Hit Recovery
Bashing - 25-40 to Monster Defense per hit no change
Bat 4-8% Mana stolen per hit 3-5% Mana stolen per hit
Bear Knockback no change
Blight Add 2-7 Poison damage for 3 seconds Add 2-7 Poison damage for 2 seconds
Blocking +10% increased Blocking no change
Brilliance +11-15 to Energy +7-10 to Energy
Burning Adds 10 to Fire Damage Adds 5-9 minimum and 10-20 maximum Fire Damage
Butchery +21-40 to maximum Damage Added in Expansion
Carnage +11-14 to maximum Damage no change
Centaur + (0.5 per character level) to Life Added in Expansion
Chance 10-19% better chance of getting magic item 5-15% better chance of getting magic item
Colossus +41-60 to Life no change
Craftsmanship +1-2 to maximum Damage no change
Defiance Poison length reduced by 75% no change
Deflecting +20% increased Blocking no change
Dexterity +1-3 to Dexterity +1-2 to Dexterity
Ease Requirements -20% no change
Elephant + (0.25 per character level) to Life and + (0.25 per character level) to Mana Added in Expansion
Energy +1-5 to Energy +1-2 to Energy
Enlightenment +21-30 to Energy Added in Expansion
Equilibrium 17% Faster Hit Recovery Added in Expansion
Evisceration +41-63 to maximum Damage Added in Expansion
Excellence +3 to minimum Damage +5-8 to minimum Damage
Fast-Repair Repairs Durability Added in Expansion
Fire Adds 2 to Fire Damage Adds 1-4 minimum and 6-11 maximum to Fire Damage
Flame Adds 1 to Fire Damage Adds 1 minimum and 2-6 maximum to Fire Damage
Fortune 20-35% better chance of getting magic item 16-25% better chance of getting magic item
Fox +6 to Life no change
Frost Adds 1-4 Cold Damage for 5 seconds Adds 1 minimum and 1-2 maximum Cold Damage for 2 seconds
Gargantuan +41-60 to Life Added in Expansion
Giant +11-15 to Strength +10-15 to Strength
Glacier Adds 4-12 Cold Damage for 6 seconds Adds 2-1 minimum and 4-15 maximum Cold Damage for 4 seconds
Gore +8-10 to maximum Damage no change
Greed 40-60% extra gold from monsters 25-40% extra gold from monsters
Guarding Magic damage reduced by 3 no change
Haste Faster run/walk 20% Faster run/walk
Health Damage reduced by 1 no change
Icicle Adds 1 minimum and 3-4 maximum Cold Damage for 3 seconds Added in Expansion
Incineration Adds 10-15 minimum and 21-75 maximum Fire Damage Added in Expansion
Jackal +1-5 to Life no change
Lamprey 7-9% Life Stolen per hit Added in Expansion
Leech 4-7% Life stolen per hit 3-5% Life stolen per hit
Life Damage reduced by 4 (Amulets), +5 to Life (Everything else) no change
Life Everlasting Damage Reduced by 10-25 Added in Expansion
Light +1 to Light radius no change
Lightning Adds 1-16 Lightning Damage Adds 1 minimum and 9-16 maximum Lightning Damage
Locust 8-10% Life stolen per hit 5-7% Life stolen per hit
Luck 26-35% Better Chance of Getting Magic Items Added in Expansion
Magus Fastest Cast Rate 20% Faster Cast Rate
Maiming +3-4 to maximum Damage no change
Mammoth +31-40 to Life no change
Measure +2 to minimum Damage +3-4 to minimum Damage
Memory + (0.5 per character level) to Mana Added in Expansion
Might +4-6 to Strength +3-5 to Strength
Mind +6-10 to Energy +4-6 to Energy
Negation Magic damage reduced by 4 Magic damage reduced by 4-6
Nirvana +21-30 to Dexterity Added in Expansion
Ox +7-10 to Strength +6-9 to Strength
Pacing Fast run/walk 10% Faster run/walk
Perfection +16-20 to Dexterity no change
Performance +4-5 to minimum Damage +9-14 to minimum Damage
Pestilence Adds 12-28 Poison Damage for 4 seconds Adds 6-14 Poison Damage for 2 seconds
Piercing Ignores Target's defenses no change
Precision +11-15 to Dexterity +10-15 to Dexterity
Propagation Replenishes quantity Added in Expansion
Protection Damage reduced by 2 no change
Puncturing - 10-20 to monster Defense per hit no change
Quality +2 to maximum Damage no change
Quickness Greater Attack Rate increase 40% Attack Rate increase
Radiance +3 to Light radius no change
Razors Attacker takes Damage of 7-9 Added in Expansion
Readiness Slight Attack Rate increase 10% Attack Rate increase
Regeneration Replenish Life +3 Replenish Life +3-5
Regrowth Replenish Life +5 Replenish Life +6-10
Remedy Poison length reduced by 25% no change
Replenishing Replenishes Quantity Added in Expansion
Revivification Replenish Life +11-15 Added in Expansion
Self-Repair Repairs Durability Added in Expansion
Sentinel Magic damage reduced by 2 no change
Shock Adds 1-8 Lightning Damage Adds 1 minimum and 6-8 maximum Lightning Damage
Simplicity Requirements -40% Requirements -30%
Skill +4-6 to Dexterity +3-5 to Dexterity
Slaughter +15-20 to maximum Damage no change
Slaying +5-7 to maximum Damage no change
Sorcery +16-20 to Energy +11-15 to Energy
Speed Fastest run/walk 30% Faster run/walk
Spikes Attacker takes 2-6 Damage Attacker takes 4-6 Damage
Squid +61-80 to Life Added in Expansion
Stability Fastest Hit Recovery 24% Faster Hit Recovery
Storms Adds 1-6 minimum and 40-120 maximum Lightning Damage Added in Expansion
Sun +5 to Light radius no change
Swiftness Attack Rate increase 30% Attack Rate increase
Swords Attacker takes Damage of 10-12 Added in Expansion
Thawing Half freeze duration no change
Thorns Attacker takes 1-3 Damage no change
Thunder Adds 1-32 Lightning Damage Adds 1 minimum and 17-40 maximum Lightning Damage
Tiger +21-30 to Life no change
Titan +16-20 to Strength no change
Transcendence +15-20 to minimum Damage Added in Expansion
Traveling 30% Faster run/walk, Heal Stamina +80-90% Added in Expansion
Vampire 9-12% Mana stolen per hit 7-9% Mana stolen per hit
Venom Adds 4-14 Poison Damage for 3 seconds Adds 3-9 Poison Damage for 2 seconds
Vileness Prevents monster heal no change
Warding Magic damage reduced by 1 no change
Warmth Half Freeze Duration Added in Expansion
Wealth 80-120% extra gold from monsters 41-80% extra gold from monsters
Whale +81-100 to Life Added in Expansion
Winter Adds 5-9 minimum and 16-50 maximum Cold Damage for 5 seconds Added in Expansion
Wizardry +21-30 to Energy +16-20 to Energy
Wolf +11-20 to Life no change
Worth +1 to minimum Damage +1-2 to minimum Damage
Wraith 6-7% Mana Stolen per hit Added in Expansion





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