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-- The Humanx Space Opera Combat Stats--

( Let's try to convert all those KK ships ! )

SOCS is  a system that allows roleplaying during space combat.  The emphasis is on space opera instead of realism -- maneuvers which make sense in real life might not be allowed, while unrealistic actions that are seen in space opera shows are encouraged. SOCS was first published in GURPS Lensman and then in Gurps Compendium II.

I've tried to translate in SOCS terms every type of humanx starship I know.

In SOCS There are three main ship types:

FIGHTERS (small spacecraft with fixed-mounted weapons),  [ U.C.Stingships, Corvettes, Aann Attack-ships ]
CUTTERS (medium-sized spacecraft with limited weaponry), [ Frigates, Destroyers and Scouts ]
SHIPS OF THE LINE (large, heavily-armed spacecraft). [ Light Cruisers, Heavy Cruisers and Dreadnoughts ]

Unarmed ships are called:

Shuttles   [ light shuttles, medium shuttles and heavy shuttles ], without KK-Drive
Yachts     [ Rental Yachts and Private Yachts ]
Freighters [ Tramp Freighters, Passenger Freighters and Heavy Freighters ]

HUMANX Weapons in SOCS

Disruption beam cannons

Interstice laser cannons Missile tubes Paralysis beam cannons ( effective only vs unarmed ships ) Particle beam cannons SCCAM missile (only U.C. Stingships and U.C. Corvettes )


As Defensive shields absorb incoming firepower, they gain Damage Levels (DLs).  They start at "none", and work their way up from  to , then go to "off" or non-functional.  Civilian KK ships use Standard shields completely effective only against space debris but useless against weapons ( Defence Factor = None).

WEAPONS  VS. DEFENSIVE SHIELD:

 
Defense Factor
Firepower None Cosmetic Light Heavy Great Stark
None/Not Hit Recharge Recharge Recharge Recharge Recharge Recharge
Cosmetic Cosmetic Down 0 Recharge Recharge Recharge
Light Light Down/Cosmetic -1 0 Recharge Recharge
Heavy Heavy Down/Light -1/Light -1 0 Recharge
Great Great Down/Heavy Down/Heavy -1/Heavy -1 0
Stark Stark Down/Stark Down/Great Down/Great -1/Great -1
N.B.
Recharge: the shield will recharge normally at the end of the turn
Down: means the screen  instantly collapsed  and/or the armor is penetrated
0 :  No change in shield/armor status
-1 :  shield/armor strength is shifted down by 1 level
 
 

HUMANX STARSHIPS SOCS STATS
 

HUMANX WARSHIPS


class
Firepower
( Short range )
Firepower
( Long range )
Defense Factor
NOTES
Stingship
STARK
-
COSMETIC
 
Corvette
STARK
-
COSMETIC
 
Frigate (*)
HEAVY
LIGHT
LIGHT
 
Scout
LIGHT
LIGHT
LIGHT
 
Destroyer
HEAVY
HEAVY
LIGHT
 
Light Cruiser (*)
HEAVY
HEAVY
HEAVY
 
Heavy Cruiser
GREAT
HEAVY
GREAT
carries 10 stingships
Dreadnought
GREAT
GREAT
GREAT
carries 25 stingships

AANN WARSHIPS


class
Firepower
( Short range )
Firepower
( Long range )
Defense Factor
Attack Ship
HEAVY
HEAVY
COSMETIC
Frigate (*)
GREAT
LIGHT
LIGHT
Scout
LIGHT
LIGHT
LIGHT
Destroyer
HEAVY
HEAVY
LIGHT
Light Cruiser (*)
HEAVY
HEAVY
HEAVY
Heavy Cruiser
HEAVY
GREAT
GREAT
Dreadnought
GREAT
GREAT
GREAT
(*) these are my creations, so they are "non official" types.

N.B. In this system the  civilian starship Gloryhole  ( no Defence Factor ) is equipped with a MEDIUM laser cannon . The Gloryhole was very lucky when confronted two Aann Destroyers , Aanns underestimated the little yacht and didn't raise their Defensive shields and at short distance the Gloryhole crew fired with their hidden las cannon probably scoring a critical success :
  One Destroyer suffered a GREAT damage and exploded, the other Aann ship quickly raised his shields but suffered the effects of surprise. ( based on events described in Alan Dean Foster's novel "The Tar Ayim Krang" ) .  

last updated december  2000
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© 2000 Riccardo Fregi.
GURPS is a trademark of Steve Jackson Games  and GURPS Humanx , Gurps Lensman, Gurps Compendium II  are copyright by Steve Jackson Games, Humanx  is a trademark of Alan Dean FosterSpace Opera Combat game mechanics written by Sean Barrett. No infringement of rights is intended. This web site is for entertainment purposes only. If you own a copyright to something presented on this web site, please email me and I will gladly remove it at your insistence.
Disclaimer:
The material presented here is my original creation , intended for use with the GURPS
system from Steve Jackson Games. This material is not official and is not endorsed by
Steve Jackson Games.
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