Gundam Wing RPG

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Rules

ALL STAT AND LOCATION CHANGES, ALL PURCHASES, ALL TRAVELS, AND ALL BATTLES MUST BE EMAILED TO ME IN ORDER FOR YOU TO DO ANYTHING!

All battles take place in an AIM chatroom. If you do not have AIM, you must get it. In an AIM chatroom you can roll dice etc.

Fighting:

Fighting is pretty straight forward. I will ref every fight. If you die in a fight you are not dead. The pilot is still alive, but the suit could be gone for gone. I will determine the percentage to tell if you are able to salvalge the suit. Battles kinda go like this:

Suit 1- attacks with beam laser
Ref- Chance to hit(attackers mobility/ defenders speed)
Ref- Hit. Damage- 5000 AP
Ref- Suit 2, 20,000 AP left
Suit2- attacks with beam machine gun
Ref- Chance to hit�..

All damage is based on a formula. (Attackx(altered defense/100)x weapon level)x100. The formula still might need a little work, but it works real well so far.

The altered defense is the only confusing thing in the formula. Let's say someone's defense is 438. In order to figure out what their defense is you use this chart to figure what each number is:
0=0
1=9
2=8
3=7
4=6
5=5
6=4
7=3
8=2
9=1

This means that the altered defense of 438 will be 672. If you have any questions just email me at .

The battle continues until someone shows mercy or a suit is destroyed. To the victor goes stat points, AP, and money. Usually the winner will get 200 stats, 5000 AP, and $10,000, but if the fight is between a really strong person and a really weak person, and the strong one wins they will get less than that, and the weak person, if they win, will get more than that. The loser will most likely get 100 stats, 2500 AP and $5000.

If your mobile suit's AP reachs 0, there is a 2/5 chance that your suit will be destroyed and unsalvageable. The only thing you will be able to reclaim is 1 stat. If you have an attack of 300, defense of 150, speed 254, etc. You can chooose to keep your attack of 300 for your new suit.

In the Gundam Wing show, suits can self-detonate. You can do the same thing in the RPG. It will totally destroy your suit, and bring the AP of the enemy suit down to 1. The chance that your suit will not be able to be salvaged is 7/10. If your suit isn't able to salvage you will have to start a new suit from scratch(stats, weapons, everything). If your suit is salvaged, it will take 3 weeks for your suit to be repaired.

Energy is the only stat that is not used in the battle formula or to see if a mobile suit connects with an attack. Energy is how you fire/activate a weapon. A level 2 weapon will use 20 energy to be fired. A level 3 weapon will use 30 to fire. A level 4 weapon will use 40. There are certain weapons that only use energy once. The Beam sabre, heat rod, beam trident, double beam scythe, heat shotels, beam glaive, and beam scythe will only use energy once. The claws, 105mm rifle, beam gattling gun, and the double beam gattling gun are exempt from energy consumption.

Dueling:

Dueling is when 2 pilots fight it out. It�s pretty much just like fighting only with pilots. The winner of a duel will get 50 stats, 60 HP, and 5,000 dollars.

Repairing:

After a battle every suit will need to repair. You will repair 5,000AP a day that you repair. You dont have to repair, and you can go ahead and let your gundam have less AP, but eventually you will need to.

Upgrading:

Training is pretty easy. You can only train for 1 week at a time. For every week you train you gain 105 stat points for you to distribute wherever you want and 700 AP a week.But if your Dueling, Reparing, or Traveling those days don't count for traning and will be hacked off by 15 stat points a day, and 100 AP off. Like lets say if Zechs Trains for 3 days but travels the rest of the week. Zechs will only get 45 stat points and 300 AP.

You can train with your pilot and you will gain 35 stats a week and 70 HP a week.

Traveling:

You can travel from place to place, it will just take a set amount of days to get there. Dueling and Fighting MUST have both pilots in the same location for it to happen. A gundam on Earth and a Gundam on the Moon Colony cannot have a fight at their present locations (think of the location gap!)

Traveling from the Earth to the Moon will always take 3 days.
From the Colonies to the Moon will always take 2 days.
From the Colonies to Earth will always take 2 days.
From the Barge to the Moon will take 1 day.
From the Earth to the Barge will take 2 days.
From one colony to another will take 1 day

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