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Moves
Once you go up a level you learn a new move.(You choose) Other moves must be leard by buying to books and practicing.
LEVEL 0 MOVES-Everyone knows these.
Punch
Kick
Uppercut
Roundhouse
Doubleroundhouse
Choke
Trip
Dodge
Tackle
Single Energy Blast (Energy Blast 1 in a fight or spar)
Get up
Slam
Elbow
Knee
Block
Jump
Tail Grab (only works on Saiyans and Changelings with their tails and their spd. must be under 10,000 to be efective. Cuts all stats by 1/4 except hp for 4 moves.)
LEVEL 1 MOVES-Any amount of Pl.
Kamehameha- A light wave attack made famous by the Earth Special Forces. Requires 1 charge.
Masenko- A quick energy blast, one of Gohan's preferred moves. Requires 1 charge
Multiform (up to x3)- The fighter duplicates himself. This takes the Pl that they are at and divides it by three. Takes 1 turn
Solarflare- A blinding flash of light which blinds an opponent for 3 turns. 1 charge
Finger Beam- A quick attack used by Frieza as an accurate finishing move. 2 charge
Eye Beam- A blast of Ki energy shot from the eyes. 1 charge
Yamcha Bomb- A small ball of energy which can be directed by the user visually or by Ki sense. Requires 1 charge.
Destructo Disk- A whirling saw of energy. Requires 1 charge. Takes off limb of choice (defender) reduces their power 25% per limb gone.
Beam Cannon- Piccolo's devastating special move. Requires 1 charges.
Teleport- Allows you to teleport within 100 meters of visible space. 3 charges.
Can move in for free shot
Energy Blast- A dual Ki blast which is shot from the palms of your hands. May hit two targets at once and takes 1 charge.
Regeneration- Allows you to grow back limbs only if lost. Costs 1000 Pl in battle. 2 charge
Electroshock- Person becomes a walking power planet generating several million volts of energy. Invulnerable to physical attacks for 2 turns. Takes 2 charges.
Racoome Kick- A devastating kick aimed at the torso region of an opponent.
Coola Kick- A special kick aimed at the head region of an opponent.
Hundred Hand Slap- Used by Goku in the Frieza Saga. Does multiple hit damage. Up to ten
Kick of a Thousand Feet- A lightning kick which strikes an opponent multiple times. Up to 10 hits.
Oozaru Control- A choice of attack in Oozaru Mode (Saiyans Only). 3 charges
Oozaru Mouth Blast- A blast of energy shot from the mouth of an Oozaru (Saiyans Only) 2 charges
Oozaru Beam Cannon- A blast of energy shot from an Oozaru's hand does massive damage. Takes 2 charges (Saiyans Only).
Full Moon Blast- A lunar blast which projects a mirror image of a full moon. It causes Saiyans with a tail to turn Oozaru. Requires 3 charges.
Superman Attack- Made popular by many DBZ characters. User turns into a torpedo and slams into the enemy.
Tri-laser Blast- Used by Yamcha and Tien during their training in the Room of Spirit and Time. The Tri-laser Blast is highly accurate and can hit most enemies before they fade. Can hit multiple targets, and requires 2 charges.
Secret Weapon- Used by Garlic Jr.'s henchmen in the movie Deadzone. A fighter can pull swords or clubs from his body. Adds 10% damage to each attack and requires 2 charges.
Ki Mine- It is a blast of Ki that is shot from beneath the opponent. It is 90-95% accurate. Requires 2 charges.
Gigasfist- User gathers energy into their hand and attacks their opponent with a huge punch from the Ki-energized gauntlet. Requires 1 charge.
Tek Laser- An unavoidable laser blast from an unknown direction. Not a strong attack but good for a guaranteed hit. Requires 1 charge.
Acid Drench- Drenches the opponent with boiling acid. Does substantial damage and drains their charges by 2. Requires 1 charge.
Red Fireball Crusher- Jeice's main attack, can severely burn an opponent. Requires 1 charge.
Racoome Breath Blast Attack- A blast of energy out of the mouth. 1 charge
Four Control- Four Ki spikes are shot in four directions that home in on the nearest target. 90 % accurate, and requires 3 charges
Arm Stretch- Stretches fighters arms. Can be used in conjunction with other punching attacks for a higher hit %. Can hit multiple targets.
LEVEL 2 MOVES-Must have a Pl of 50,000 or higher
Advaced beam Cannon- Like Beam Cannon it requires 2 charges and is stronger. You must know Beam Cannon first to learn it.
Multiform (up to x7)- Increases your ability to multiform up to x7. Must know the original multiform first. Divides you into a max of 7 of you. 2 charges
Multi-Destructo Disk- Destructo Disk x3. Requires 4 charge. Cuts off up to 3 limbsl (25% drain for each limb)
Time Freeze- Freezes enemy for 1-2 turns guaranteed. Requires 1 charge.
Galic Gun- Vegita's planet destroyer. Requires 2 charges and can do massive damage.
Armageddon Blast- A furious attack of multiple Ki blasts. leaving nothing but a cloud of smoke and a battered enemy. Requires 2 charges.
Advanced Teleport- An increase in the teleporting ability. You can teleport anywhere on a planet. 1 charge
Tail Whip- Frieeza' tail whip attack cna hit even some of hte fastest opponents. (Changelings & Sayians only)
Meteor Hit- Juggles enemey in the air. It requires 3 charges.
Advanced Secret Weapon- Same as Secret Weapon but only requires 2 charges and adds 15% damage to each attack. You must know Secret Weapon first
Reflect- Shoots all Ki blast back at enemy. It lasts for four turns and requires 2 charges.
Solar Burn- Like Solar Flare but blinds an enemy for 6 turns and can only be used once successfully in battle. You must know Solar Flare. Requires 5 charges
Racoome Boom- An awesome attack that Racoome never got to use on Goku. Requires 2 charges.
LEVEL 3 MOVES-Must have a Pl of 100,000 or higher
Super Ghost Kamikaze- The user materializes an attack with ghosts. These ghosts then charge the enemy, exploding on contact. Requires 2 charges for each ghost.
Advance Time Freeze- Works the same as Time Freeze except it freezes a player for 3-4 turns. Must know Time Freeze to learn, 4 charges.
Special beam Cannon- Must know Advanced Beam Cannon to use. Requries 3 charges but does devastating damage.
Freeza Red Disk- A powerful disc guided visually or by Ki sense. Can be split into two disks but the damage for each disk is reduced by 1/4 requires 2 charges.
Big Bang Attack- Vegita's signature move. He learned it after going SSJ for the very first time. It is a powrful Ki blast that splits your atoms. Requires 2 charges.
Super Energy Blast- Used by Gohan against the Spice Boys in the Garlic Jr. Saga it is the same as the original energy blast but the energy forms into 2 large energy balls that can do massive damage requires 2 cahrges
Ki Barrier- An energy field used by Gohan to shield himself, Krillin, and Piccolo against Garlic Jr. Requires 4 charges.
Henka Beam- Buu's devastating Ki blast requires 3 charges.
LEVEL 4 MOVES-Must have a Pl of 150,000 or higher
Spirit Bomb- The ultimate attack it does a proportional amount of damage depending on the numebr of charges you have the stronger the Spirit Bomb is. Your character must be good or pure good to learn this move. You must learn it from King Kai.
Kaioken Attack- The user gets a speed and strength boost that lasts for one battle it works like this; at Kaioken x1 your speed is x2 your strength is x1.5, at Kaioken x2 your speed is x3 and your strength is x2 as you go up the levles you add 1 to speed and .5 to strength the multiplier for Kaioken is as follows, Pl/1,000,000 so if you have a Pl of 1,000,000 then you have Kaioken x1 and a Pl of 2,000,000 then you have Kayoken x2 etc. The Ref. will determine any effects that can happen to you after level x10 so don't go to far. Must be learned from King Kai or Satan.
Evil Blast- An evil version of the Spirit Bomb can be learned by an evil of pure evil character power is equal to that of the Spirit Bomb and charges are stored the same. However you must learn it from Satan
Body Change- Captain Ginyu's special weapon by using this attack you assume the body and Pl of your opponet for one battle can only be stopped if something gets in the way of the attack. Requires 4 charges.
Freeza Planet Buster- A powerful atttack that disintergrates the core of a planet does equal damage to a person as it would to the planet you must be able to breath in space (Changlings only) or have a Pl of 1,000,000 to survive the blast requries 4 charges.
Big Bang Kamehameha- A combination of the Big Bang Attack and the Kamehameha it was used by Gojita in SSJ 4 form requries 4 charges Must know both Big Bang Attack and Kamehameha before learning.
Freeza Pinball Attack- Used against Goku in the Freeza Saga Frieza encased Goku in an energy ball it then explodes when it touches anything other than the attacker. Requires 4 charges and can hit multiple times.
LEVEL 5 MOVES-Must have a Pl of 200,000 or higher
Dragonfist- Assuming the power of the Eternal Dragon a fighter can form a charge of energy so great that it can level an opponent to near death after one use requires 8 charges.
Big Frieza Planet Killer- Used to destroy Vegeta requires 6 charges and hits multiple targets in order for you to survive the blast you must have a Pl of 5,000,000.
Final Flash- Used by Vegita in the Cell Saga. Very large blast of energy. Requires 5 charges.
LEVEL 6 MOVES-Must have a Pl of 250,000 or higher
Intergalactic Ginki Dama- You must know the Spirit Bomb attack draws powr from multiple solar systems around the universe.
Demons of Hell- Same as the Evil Blast but a much more powerful form it gathers energy from all evil in the universe and you must know Evil Blast.
Sayian Scream- Reflects the damage that is given to you back on the attacker nullified by Earplugs.
Fusion Dance- Both characters must know this attack to do this players do a dance and then say FUS...ION! The characters then become one. This is 50% stronger then fusing with the Porta Earrings.
Instantaneous Transmission- Learned by Goku after the Freeza saga. User can teleport any where in the universe, but must have a Ki target to focus on. Can be used outside of battle as an alternative to spaceships. In battle it gives a guaranteed hit. Can only be learned after a week of move learning only on Planet Yardrat.
LEVEL 7 MOVES-Must have a Pl of 300,000 or higher
Create Finisher- You must go to Kami on Earth and he will teach you in the art. After a week you will be able to create your own (Lv.7) finisher.After training with him for a week you must then train for 5 more days combining between 2 and 4 attacks.You must create a name and the amount of Ki used then e-mail me all of this and then I will either aprove it or tell you what you need to fix. This move will be yours and yours alone, no one else may learn it.
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