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Defensive Attacks
All Defensive attack can only be used once per fight

Beginning attacks (can learn at any PL)
all beginning attacks take 5 sections to learn

Zanzoken- This ability to dodge an attack
Aftermage- you move so fast that you create an after image of yourself and your opponent attack the image.  This is used to dodge attacks
Barrier- You protect your body with a coating of KI.  You only take 1/2 the damage for the round
Deflect- knock away an energy blast with on hand.  Can only work on Ki attacks that do 5xki or less.
Soigouki- you Fire and invisible force that disrupts your opponent from doing his attack
Whistling- Brings a Namek to his knees.  The Namek only gets off the first half of his attacks.  So if the namek did 12 attacks, only the first 6 would hit you.
Tail Grab- Brings a Saiyan to his knees.  The Saiyan only gets off the first half of his attacks.  So if the Saiyan did 10 attacks, only the first 5 would hit you
Heal- You recover 10% of your full HP.  So if your full HP was 10000 and your was were down to 500..you use heal and 10% of 10000 is 1000....so your HP would be 1500...can be used at anytime during a fight

Average attacks (PL must be over 25000)
all Average attacks take 8 sections to learn

Time Freeze- you stop time right b4 an attack hits you...and you just move out of the way
Solar Flare- Blinds your enemy.  Your enemy only gets off the first half of his attacks
Block Teleport- allows you to dodge and attack in a fight
Telepathy- the ability of keeping your opponent from doing a certain attack for the entire fight.
split form- You only take 1/2 the damage dealt to you for the round....If used for Defense

Expert Attacks (PL must be over 100000)
all expert attacks take 15 sections to learn

Instant Transmission- the ability to transport from one place to another instantly.  You can dodge almost any attack with this.....this attack is not used for Travelling, it is strictly a defensive move.
Energy Shield- Incase your self in a ball of energy to avoid being hit by and attack
Super Deflect- you stop the energy blast dead in it's tracks and you push it to the side.  Only works on energy blast that are 20xki or less
Triform- you only take 1/3 of the damage dealt to you for the round...if used for defense
Rejuvenation- it's like Heal but you recover 25% of your full HP
Attack Absorbtion- after your opponent is done attacking you....you smile and throw hands up create a huge explosion around you and your opponent takes the damage he dished out to you and you only take half the damage
Metallic Cover- Androids only, you develop a metal coating around your body, therefore you only take 1/3 of the damage for the round

Superior Attacks (PL must be over 250000)
all superior attacks take 20 sections to learn

12 Eyes- you only take 1/4 of the damage dealt to you for the round...if used for defense

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