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Attacks and Ability List
REGULAR ATTACK LIST
| Move Name |
Damage/Effect |
Ki Usage |
Description |
| Punch/Kick |
25 |
0 |
A regular Punch/Kick |
| Ki Blast |
35 |
25 |
A regular blast of energy. |
| Ja-Ken Punch |
45 |
0 |
Rock, paper, scissors, which is a strong punch, slap in the face, and stab in the eyes. |
| Haikyuken |
45 |
0 |
Basically you pummel your enemy and finish with an axe hammer. |
| Fusenko |
50% damage |
100 |
This does not counts as a turn. Its a method of inhaling as you take a hit, resulting in a considerabley less amount of damage taken. Useable once per battle. |
| Eye Beam |
55 |
60 |
A generic ki blast originating from your eyes. |
| Dynamite Kick |
60 |
70 |
A powerful kick created by Mr. Satan |
| Tsuhidan |
75 |
100 |
A homing Ki blast, it is undodgeable. |
| Spinning Cyclone |
Enemy loses Turn |
160 |
By spinning in a circle very fast and running towards your opponent, they become engulfed in the wind, tossed in the air and land hard on the ground. Usable once per battle. |
| Eraser Cannon |
45 |
50 |
A generic ki blast coming from your mouth. |
| Sokidan |
65 |
80 |
An unblockable ball of energy guided by the user. |
SUPER ATTACK LIST
| Move Name |
Damage/Effect |
Ki Usage |
Description |
| Dodonpa |
210 |
200 |
A blast from one finger that explodes on impact. |
| Kamehameha |
210 |
190 |
Developed by Roshi. You cup your hands, bring them behind you, and then release the blast as your throw your arms forwards. |
| Galic-Ho |
235 |
300 |
Vegetas answer to the Kamehameha, but when you fire your hands are palm forwards. |
| Renzoku Energy Dan |
250 |
400 |
Also known as Machine Gun KI blast. A barrage of small ki balls is vollied against the enemy. |
| Destructo Disc (Kienzan) |
230 |
200 |
A disc that has great cutting potential. |
| Kiai |
195 |
200 |
By screaming very loud you disperse several weaker Ki attacks |
| Makankosappo (Special Beam Cannon) |
250 |
300 |
Piccolo's special move, charged from mental energy with two fingers placed on the forehead, and then released in a beam. |
| Diver X |
200 |
90 |
You jump very high into the air, and then land on your enemy with yoru arms in the 'x' position. |
| Masenko |
210 |
200 |
Gohan's signaure move, where a ball of ki is charged above the head and released in front. |
| Bakurikimaha |
290 |
300 |
A very powerful ki attack where a ball of energy is released with one hand while the other hand grips for support. |
| Bakuhatsuha |
265 |
300 |
By raising two fingers the user creates a devastating explosion from beneath the enemy. |
| Kakusanyudokodan |
310 |
350 |
A large amount of ki balls intentionally miss the enemy, which are later then homed into the enemy with direction from the finger. This move is unblockable. |
| Daicheretsuzan |
230 |
230 |
A powerful slicing move used with the slicing motion of two fingers, sending a sharp wave of ki towards the enemy. |
| Keep Your Eyes on The Birdie |
190 |
100 |
The user charges up a ball of ki in one hand distracting the enemy, and fires a ball from the other hand. Unblockable. |
| Freezer Beam |
230 |
200 |
Much like dodonpa, except the attack does not explode in impact. |
ULTIMATE ATTACK LIST
| Chobakuretsumeha |
335 |
340 |
Two hands charge a ball of ki infront of the enemy, and release it. |
| Chou Kamehameha |
375 |
400 |
Basically ultimate kamehamega. |
| Big Bang Attack |
450 |
500 |
A huge ball of destuctive power. One hand is held forward to direct it. |
| Final Flash |
360 |
400 |
Cupped hands in front of you, then when the charge is powered you release it. |
| Energy Cannon |
425 |
400 |
You form an 'o' in front of you with your hands, and release a beam through it with your breath. Is unblockable |
| Big Bang Kamehameha |
515 |
600 |
Charged like a kamehamega, but released like a big bang attack. |
| Genocide Attack |
450 |
400 |
A series of ki balls shot into the air and released upon your opponent. Unblockable. |
| Ultimate Final Skill |
2200 |
All ki |
A suicidal move that releases a shockwave around you. Deals nice damage, but is instant death for you. |
| Thunder Flash |
625 |
750 |
this is Pikehans move where he does a wierd dance, then releases a beam of fire upon his enemy. |
| Dragonfist |
700 |
625 |
Goku's most powerful attack. You rush your opponent and practically go right through them |
| Genki Dama (Spirit Bomb) |
2000 |
1500 |
You gather energy from everything around, and then release it in a massive ball. Unblockable. Each turn you charge the spirit bomb, it gains an additional 1000 damage increase. So the first turn is AD+2000. Next turn its AD+2000+1000 (Ad being updated from the last already.) Can be used once per battle. If you are snared, you lose the charge. |
DEFENSIVE/PASSIVE LIST
| Kiahio |
Enemy loses turn |
100 |
Throws the enemy backwards using Ki, usable once per battle. |
| Sphere |
Takes half damage |
100 |
Creates a ki shield around you, usable once per battle. |
| Reflect Barrier |
Deflects aminor ki attack |
100 |
A ki barrier that blocks the attack from you and hurls it back at the enemy. |
| Solar Flare |
Enemy loses 2 turns |
50 |
By placing your hands in front of you eyes and yelling this move, you release a bright wave of light. Usable once per battle. |
| Hana Gaeshi Kame Ha |
Blocks a beam attack |
0 |
The ability to effectively cancel out a kamehameha or other beam attack. Useable once per battle. |
| Kichibue |
Nameks lose two turns |
25 |
A whistle that pierces Nameks ears, causing them to be distracted for two turns. |
| Ring Jyou |
Enemy loses one turn |
100 |
The move vegeta does when he pins Goku to a rock with the thin ki rings. Useable once per battle. |
| Galactic Donuts |
Enemy is trapped for two turns |
300 |
A ring that grabs the enemy and holds them there, used by Gotenks. Useable once per battle. |
COMBOS LIST
| Raging Whirlwind |
50 |
0 |
A dropkick, windmill, roundhouse to roundhouse combo. |
| Rising Thunder |
65 |
0 |
Double punch, inverted windmill, kick to uppercut to kick. |
| Rougafufuken |
75 |
0 |
Many claw like punches to the face. Yamcha's trademark move. |
POWERUPS LIST
| Kaioken |
See Link |
See Link |
See Link |
| Invisible Jumping |
Next attack is undodgeable |
75 |
By moving and jumping very fast, it appears to make your character fly. |
| Split Form Attack |
Creates three of you, all 1/3 normal power. |
85 |
Three clones with a third of your stats come out, able to attack three at a time. |
| Hasshuken |
Attacks are increased by 15% for three turns |
25 |
By moving your arms very quickly, it makes it look like you have 8 arms! |
| Zanzoken |
Enemy cannot dodge next two attacks |
35 |
You move very fast leaving a trail after you appearing like yourself, which confuses your opponent. |
| Tayjuu Zanzoken |
Enemy cannot dodge for entire battle. |
155 |
Same as Zanzoken but faster. |
KAME-SENNIN (Humans)
| PL Required |
Training Required |
Stat Bonus |
| 1,000 |
1 Hour |
100AD, 200HP, 200SP, 200KI |
| 25,000 |
2 Hours |
200AD, 300HP, 300Sp, 300KI |
| 50,000 |
3 Hours |
300AD, 400HP, 400SP, 400KI |
| 75,000 |
4 Hours |
400AD, 500HP, 500SP, 500KI |
| 100,000 |
5 Hours |
500AD, 600HP,600SP, 600KI |
|
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