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My first OpenGL application was this Quake2 .MD2 model viewer.
It runs through all of a model's vector based animations, interpolating
smoothly between frames. The model can be rotated and moved about with
the Z, X, C, V, B, and N keys. I've included a model of Boba Fett, from
the Starwars saga. You can change the model and texture by copying over
the tris.md2 and esb_fett.pcx files.
Download - 520KB
Controls:
- Rotation:
- Rotate Pitch: C, V
- Rotate Roll: Z, X
- Rotate Yaw: B, N
- Sliding:
- Up: Up Arrow Key
- Left: Left Arrow Key
- Down: Down Arrow Key
- Right: Right Arrow Key
- Forward: E
- Back: R
- Misc:
- Turn ON Frame Interpolation: 1
- Turn OFF Frame Interpolation: 2
- Turn OFF Texture Filtering: 3
- Turn ON Texture Filtering: 4
- Exit: Left Mouse Click
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